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2010 Staff Picks: Elliot

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Elliot's choices: Demon's Souls and Bayonetta

For the five days leading up to the New Year, Ani-Gamers is posting an un-ranked list of our favorite titles from the year 2010, featuring up to two choices from each writer. Be sure to check back throughout the week to find out what geeky stuff our contributors really dug this year! We now present the choices from manga and video game reviewer Elliot Page.

Demon’s Souls (From Software): While this came out in the US in 2009, its only this year that Europeans like myself have had the pleasure of being humiliated by the ruthless gaming experience that is Demon’s Souls. There are just so many things that make me love this game — the atmosphere in particular. The ravaged, demon-filled lands of Boletaria and the few people who still cling to life set an excellent tone for your character’s adventure, making you truly feel like the last hope for the world. Not that saving the world is an easy task — the game’s controller-smashing difficulty is well documented, but it never feels punitive. This, combined with the tight direct-action combat and lack of hand-holding, makes playing the game all the more satisfying, especially when you kill a major demon. I barely have time to mention the game’s amazing online system, where players can leave notes for each other as advice or enter another player’s game to either assist or antagonize them. Plus, Demon's Souls has buckets of re-playability due to the breadth of character options available, and the fact that you will grow to love the pain the game inflicts.



Bayonetta (Platinum Games/Nex Entertainment): It’s hard to come up with a fitting opening line to fully encompass the wonder that is Bayonetta, but here goes: Bayonetta is a game where you play a nine-foot-tall woman who wears clothes made out of her own magical hair, has control over time, can summon massive demons, and spends her time destroying hundreds of freakish angels in order to do something or other. I don’t remember the plot very well — while hilarious and a great way to string the action together, it is so insane that your mind rejects it the second you stop playing. Bayonetta is what is known in the trade as a “Character Action Game” — somewhat like Devil May Cry, God of War, that sort of thing. That means a third-person camera, a combo system using different weapons including ground and aerial moves, quick time events, and button-mashing special attacks. Except, Bayonetta is the only game of this genre I have enjoyed, let alone completed twice over. The controls feel so tight and accessible, saving you from being constantly being reminded that there is a plastic knob in between you and the game. The game also has a great sense of fun all over, in its level design, enemies, and weapons. (Even the in-game shop will make you crack a smile when you visit.) The sheer amount of love put into the game shines through especially well in the final levels, during which I could not stop grinning for the entire two-hour session.

A side note: make sure to play the Xbox 360 version of this game, as the PS3 version has some horrible loading issues that rapidly suck the fun out of it.



Extra Bonus Item! (Likely to annoy Evan! This is done in the name of beefing out the amount of anime in the year-end picks.)

Baccano! (Brain’s Base): Seriously, go and read my Anime Secret Santa post on this series. After reading it, it should come as no surprise to learn that as soon as I had moved into my new house I unpacked Baccano! to re-watch it. To be precise, it was the fifth thing I unpacked, coming after the sofa, the DVD player, the TV and the kettle (for tea, of course). My love for this series only grows as I watch it this second time, and I heartily recommend it. (Ed. Note: Baccano! was released in the UK during 2010.)

Baccano! is also recommended by Ani-Gamers editor Evan "Vampt Vo" Minto.



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2010 Staff Picks: Evan Krell

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Evan's choices: Durarara!! and Twin Spica

For the five days leading up to the New Year, Ani-Gamers is posting an un-ranked list of our favorite titles from the year 2010, featuring up to two choices from each writer. Be sure to check back throughout the week to find out what geeky stuff our contributors really dug this year! We now present the choices from video game reviewer Evan "BakaTanuki" Krell.

Durarara!! (Brain’s Base): This oddball show is a bit hard to describe within a few sentences. In fact, even naming the protagonist is complicated with so many characters and plot threads. From the director, studio, and original author of Baccano!, Durarara!! is rather similar, as it is built upon a huge and interesting cast of characters, their interactions, and how their own stories all intertwine into the overall weirdness of Tokyo's Ikebukuro district. The series begins with a high schooler from the country moving into Tokyo, and leaves the impression that it will be about his experiences with his new surroundings and how he will be become involved in them. While not completely inaccurate, everything in Durarara!! has some sort of twist to it — often many. Later episodes introduce and focus on other characters, and eventually these pieces all begin to fit into the puzzle. There is a ton going on in this show, and keeping up with it all is part of the fun. Things can get pretty convoluted, but the atmosphere is laid back and fun enough to not really worry about it. Durarara!!'s urban fantasy setting makes little attempt (if any) to stay grounded in reality, and it manages to pull of some over-the-top fantasy played completely straight. The visuals are all quite distinctive with a certain dark-urban aesthetic to it. The music is also very good with both jazz and rock elements throughout. Durarara!! is extremely enjoyable, and I was thoroughly captivated with it as I followed it through Crunchyroll's simulcasting. Despite only being released this year, I am currently on my third viewing and keep finding more to love about it.

Durarara!! is also recommended by Ani-Gamers editor-in-chief Evan "Vampt Vo" Minto and contributor Ink.



Twin Spica (Kou Yaginuma): This story of a young girl pursuing her dream of becoming an astronaut is easily the best manga I have read this year. Asumi, a 13-year-old girl, has always wanted to be an astronaut like her mother was. The interesting thing about this goal is that her mom died in a rocket accident when Asumi was a baby. Twin Spica is a character drama at its core, as Asumi has to deal with various relationships with others as well as her own personal development. As expected, her father has trouble supporting her ambition to follow the career that lead to his wife's death, and she has to deal with a group of new classmates at the space training academy. There is also a mysterious boy with a Lion mask on that appears to be a figment of Asumi's mind. Twin Spica tells a heartfelt story with an extremely likeable lead. Asumi is very sweet, but has more depth than the typical cutesy anime girls. The astronomical elements add a realistic science fiction aspect to the story that enriches the experience without becoming tacked on “sci-fi.” The artwork is simplistic, but becomes more refined as the artist, Kou Yaginuma, progresses. Twin Spica has four volumes out and is off to a strong start. I find it to be an extremely compelling read, and another great release from Vertical, Inc.

Twin Spica is also recommended by Ani-Gamers editor-in-chief Evan "Vampt Vo" Minto.

2010 Staff Picks: Vampt Vo

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Evan's choices: Mass Effect 2 and Ayako

For the five days leading up to the New Year, Ani-Gamers is posting an un-ranked list of our favorite titles from the year 2010, featuring up to two choices from each writer. Be sure to check back throughout the week to find out what geeky stuff our contributors really dug this year! We now present the choices from editor-in-chief and podcast host Evan "Vampt Vo" Minto.

Mass Effect 2 (BioWare): When I first started hearing the video game press rave about Mass Effect 2, I knew I had to finally sit down and play the original Mass Effect. It turned out to be just about as disappointing as the reviews made it out to be — a fun ride chock full of potential that doesn't always deliver. Mass Effect 2, on the other hand, fixes nearly every glaring problem with the original game. That's not to say it's perfect, but it's hard not to enjoy this interplanetary heist story, with its quick-paced action scenes, satisfying leveling mechanic, huge catalog of background data on the game world, and endlessly entertaining cast that sticks with you long after you've put down the controller. Mass Effect 2 is some of the finest gaming I've had in a long time, and if you're at all a fan of sci-fi or RPGs, this is the game to pick up this year.

Mass Effect 2 is also recommended by Ani-Gamers contributor Elliot Page.



Ayako (Osamu Tezuka): While Japanese readers were introduced to Ayako in January of 1972, Osamu Tezuka's classic work of historical fiction arrived in the English-speaking world just this year, courtesy of publisher Vertical, Inc. and translator Mari Morimoto. Fans of the so-called "god of manga" (known for Astro Boy and Black Jack) will find him at his darkest point yet, as he weaves a dramatic yarn of deceit and suffering, set in post-war occupied Japan and centering around a young girl trapped by her own family in the storehouse cellar for 23 years. Despite its whopping 704-page single volume, Ayako is a gripping tale from start to finish, sure to leave even the most steadfast of Tezuka fans drained by the time they reach its powerful conclusion.



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2010 Staff Picks: Ink

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For the five days leading up to the New Year, Ani-Gamers is posting an un-ranked list of our favorite titles from the year 2010, featuring up to two choices from each writer. Be sure to check back throughout the week to find out what geeky stuff our contributors really dug this year! We now present the choices from reviewer and columnist Ink.

Ed. Note: We miscalculated the number of contributions we would be receiving from our writers, so we won't be following a one-a-day schedule from this point on. Sorry!

Fable III (Lionhead Studios): What this third incarnation of the Fable franchise does so completely that the former installations do not is create a truly immersive and believable world in which its main character's participation is only a piece of the proverbial pie. It accomplishes this by forsaking the isolated, hero-centric approach of old and broadening the story's focus and consequences to include the needs of all the people around the hero — intimately and in a broader sense. As people in our world continue to grow increasingly isolated from one another, Fable III illustrates how many lives the actions of one person can affect and also serves as a reminder to step into others' shoes before judging their actions. As a poet, I can think of no better video game execution of Shelley's sympathetic imagination.



House of Five Leaves (Manglobe): Though focused on a group of thieves and a lone ronin, House of Five Leaves is less about action than growing to understand personal reasons behind past actions and present conditions. The main character is a samurai turned woebegone bodyguard who is hired into a den of thieves that kidnaps people for ransom, under the auspice of humanitarianism. The art is a bit jarring at first, with fish-like faces adorning otherwise realistically drawn bodies, but there's no denying the animation's beauty via color contrasts and use of darkness or its direct reflection of the story's pacing, which is slow and utterly character driven. All the above characteristics contribute to the sense that this is not an anime aimed at kids but rather the adult viewers of the noitaminA block in which it appeared.



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2010 Staff Picks Day 2: Sean

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Super Meat Boy and Recettear

Once a day for the six days leading up to the New Year, Ani-Gamers is posting an un-ranked list of our favorite titles from the year 2010, featuring up to two choices from each writer. Be sure to check back throughout the week to find out what geeky stuff our contributors really dug this year! We now present the choices from copy editor Sean Kim.

Super Meat Boy (Team Meat): Mind-numbingly difficult, yet surprisingly refreshing, Super Meat Boy manages to capture what truly makes a good platformer. It truly defines the masochistic style of game design, in a similar vein to other indie 2-D platformers: N+, Jumper, and I Wanna Be the Guy, to name a few. Everything about the game is polished, from the sounds that Meat Boy makes as he squishes his way through the levels to the beautiful and often varied environments. The gameplay is spectacular; not only does Meat Boy handle extremely well, the levels are designed with an amazing amount of detail to allow for an exhilarating rush when timing all the jumps perfectly. Make no mistake, though, this game is hard, and I wouldn’t recommend it to everyone. I found myself cursing at the TV on multiple occasions when dealing with some particularly challenging levels. If this type of game sounds interesting, you owe it to yourself to get Super Meat Boy. It is currently on sale for 800 MS points on the 360 and $7.49 on Steam for the PC (Mac version to be released in the coming months)

Super Meat Boy is also recommended by Ani-Gamers contributor Ink.



Recettear: An Item Shop’s Tale (EasyGameStation): Capitalism Ho! Recettear: An Item Shop’s Tale was certainly a surprising hit this year. The premise for the game is simple: you owe a lot of money and need to make it back through market manipulation and dungeon crawling. The gameplay is fairly basic at its core, but offers many different characters to explore various randomly created dungeons in search of fame and fortune. The item shop portion of gameplay takes a bit of getting used to, as the deadlines are a bit harsh, and the amount of options available to wisely spend your time and manipulate the market can make one’s head spin at first, though all these concepts are slowly introduced, as to provide a continual challenge throughout the game. Much of the game’s charm comes from the character interactions and dialogue. I often found myself laughing out loud at many situations, something rare in games these days. If you’re looking for a different kind of RPG, you should pick up Recettear, currently on sale on Steam for $9.99 for the PC.



Click here for all the 2010 Staff Picks posts.

2010 Staff Picks Day 1: Mehket

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Once a day for the six days leading up to the New Year, Ani-Gamers is posting an un-ranked list of our favorite titles from the year 2010, featuring up to two choices from each writer. Be sure to check back throughout the week to find out what geeky stuff our contributors really dug this year! We now present the choice from video game reviewer Hayley "Mehket" Myer.

Dante's Inferno (Visceral Games): Mixing classical literature and video gaming technology doesn’t sound like the greatest of ideas, but Visceral Games and Electronic Arts do an amazing job portraying Dante’s journey in The Divine Comedy as hetravels through the nine layers of Hell. The game follows the epic poem with a surprising amount of precision, depicting characters and each level of Hell as accurately as possible. The people Dante meets in the poem are scattered throughout Hell, and the ability to absolve or punish them for their worldly crimes allows the players a brief moment to play God, reflecting on their own virtues and morals. While there are some deviations in storyline, there is much to learn about The Divine Comedy from the otherwise brutal, graphic game, including dialogue from Virgil, Dante’s guide, and the cantos shown to players each time they are defeated by Hell’s minions. The game is not for the faint of heart, as it sticks to the gore and fear that Dante inspired throughout the poem, but for those who like a bit of education in their video games, Dante’s Inferno is a necessity.



Click here for all the 2010 Staff Picks posts.