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Ani-Gamers Podcast #035 – Trying To Keep This Short (Lies)

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Toriko on the cover of Weekly Shonen JumpHosts: Evan "Vampt Vo" Minto, Bradley C. Meek, Ink
Topics: Reading E-mails, What'cha Been Doing?
 
Been fighting back withdrawal symptoms due to the lack of Ani-Gamers Podcasts of late? Well we're back to help you out, now that my crazy semester is finally over. Will we continue to put out episodes in any timely fashion? We sure hope so! Anyway, this episode features Ink as a co-host once again, but it also features Bradley C. Meek, who's been trying to get on this podcast for months. (We were happy to have him, but I had to find time to record!)
 
Next episode, Bradley, Ink, and I will be discussing the Spice & Wolf anime. That should be up within the next week or two.
 
Check out show notes and links after the break.

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(Runtime: 1 hour, 17 minutes)


[00:00] Welcome back to the podcast, everyone!

[00:12] Opening Song: "Anime" by Soulja Boy

[00:30] Introductions!

[01:03] We read an e-mail from Nick Korn (from Oleetku Studios) regarding Ani-Gamers Podcast #032 The Art of Active Viewing (ANext2010).

[10:23] Bradley has been playing Portal 2 (which Evan hasn't been playing, so we don't spoil it), Heroes of Newearth, Minecraft, Heroes of Might & Magic, Half-Life 2, and more.

[11:55] Bradley is playing the Diablo clone Din's Curse.

[17:23] Evan's been reading Otaku: Japan's Database Animals by Hiroki Azuma.

[27:47] Ink is planning on reading Getting Wet: Adventures in the Japanese Bath by Eric Talmadge (recommended by Kathryn Hemmann).

[29:18] Ink is also playing Prince of Persia: The Forgotten Sands.

[36:27] Evan passes the ball to Bradley, who has been watching the Spring 2011 anime season. Ink's been watching some of the shows as well, while Evan isn't watching any of them. SAD FACE.

[37:57] Ano Hi Mita Hana no Namae o Boku-tachi wa Mada Shiranai (Tatsuyuki Nagai, A-1 Pictures)

[42:07] Blue Exorcist (Tensai Okamura, A-1 Pictures)

[44:25] [C] The Money and Soul of Possibility Control (Kenji Nakamura, Tatsunoko Production)

[47:10] Deadman Wonderland (Koichi Hatsumi, Manglobe)

[52:14] Denpa Onna to Seishun Otoko (Akiyuki Shinbo, SHAFT)

[54:59] Hanasaku Iroha (Masahiro Ando, P.A. Works)

[59:39] Dog Days (Keizou Kusakawa, Seven Arcs)

[1:02:17] Dororon Enma-kun Meeramera (Yoshitomo Yonetani, Brains Base)

[1:04:38] Kaiji Season 2 (Yuzo Sato, Madhouse)

[1:05:27] Nichijou (Tatsuya Ishihara, Kyoto Animation)

[1:09:54] Tiger & Bunny (Keiichi Satou, Sunrise)

[1:12:39] Toriko (Akifumi Zako, Toei)

[1:14:11] And after an exhausting rundown of the Spring 2011 anime season, we're done! Check out everybody's Twitters (Ani-Gamers, Evan, Bradley, and Ink), review us on iTunes, send us an e-mail, and leave us comments! All that good stuff.

[1:16:25] Ending Song: "Anime" by Soulja Boy

[1:16:45] Garfield Minus Garfield.

Halloween Staff Picks, 2010 Edition

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3 Extremes

Editor's Note: Welcome to our Halloween Staff Picks 2010. (You may remember our version of this last year.) This time around, we've only got four picks — three from Ink and one from Vampt Vo — but we hope you enjoy it. Let us know if you try any of these titles, and suggest your own Halloween favorites in the comments!



3 Extremes (Movie)

Released in 2004, this movie is actually a collection of three shorts by as many different directors. Each exudes a unique, October-worthy charm that says humanity is the best horror around. "Dumplings," directed by Fruit Chan, deals with special, crunchy-style dumplings that promise to restore an aging actress’s fading youth at greater and greater moral costs. Directed by Chan-Wook Park, "Cut" centers on a film director whose piano-playing wife has been taken hostage in the director’s own home. Bound, the main character is constantly forced to try to appease the antagonist’s twisted demands in order to save his wife. "Box," by none other than Takashi Miike (Dead or Alive, Ichi the Killer), is pure Miike. Really, I only need to say three words to justify my recommendation: carnival, twins, and jealousy. This is currently streaming through Netflix and may be acquired on the cheap ($11.99) via amazon.com.

– Ink



Ghost Hunt

Ghost Hunt (Anime)

To emulate the effectiveness of the actual ghost stories it tells, Ghost Hunt keeps true to the primary rule: brevity. Though the series spans 25 episodes, there are eight separate “files” or cases investigated by the same team of protagonists. This series loves to play on its own formula, starting early with the is-it-or-isn’t-it ambiguity inherent in paranormal investigation, and then builds each scenario to play upon the convictions of the former. Each character comes from a different background with certain specialties, and the characters as well as their relationships to one another evolve over the course of their investigations. Stories run the gamut from funny and tense to sullen and haunting. FUNimation’s S.A.V.E. edition just came out, and you can pick it up for $21 or so.

– Ink





Vampire Hunter D: Bloodlust

Vampire Hunter D: Bloodlust (Anime)

When it comes down to classic anime horror, few franchises can beat Vampire Hunter D, the film series based on Hideyuki Kikuchi's Japanese novels (Which I suggested in last year's Staff Picks). The first Vampire Hunter D (1985) certainly hasn't aged too well with its dated character designs and Toyoo Ashida's (Fist of the North Star) directing, but it's still a relatively fun time for fans of old-school anime.

The 2000 sequel, Bloodlust, however, is well worth your time this Halloween. Directed by 80s/90s OAV superstar Yoshiaki Kawajiri (Ninja Scroll, Cyber City Oedo 808), it features top-notch animation, spectacular action scenes, and an unsettling combination of Kawajiri and Yoshitaka Amano's distinctive character designs.

On the scare side, it's filled with gruesome monsters and dark, post-apocalyptic landscapes. Plus, the villain, Meier Link, is delightfully creepy, with his languid demeanor and long-faced character design. It might not be a traditional horror movie, but as a horror-themed action-adventure film, Vampire Hunter D: Bloodlust will certainly be a fun addition to your Halloween festivities. The Urban Vision special edition DVD isn't particularly cheap, but it's a disc that's sure get a lot of use over the years.

– Vampt Vo



Dead Space

Dead Space (Video Game)

Unfortunately, I have been gaming exclusively on my Xbox 360, so I haven’t come across any good J-horror video games of late. But as far as creepy action-horror titles, I fully recommend Dead Space (Xbox 360). I played the latter at the insistence of a co-worker and do not regret it. Even though the story’s setup, progression, and interactivity nearly mirror that of the older DOOM 3, the third-person POV definitely adds over-the-shoulder terror. Both games use silence and ambient noise to heighten tension, something at which J-horror games are usually very adept, but Dead Space also offers inventory limitations to enhance the feeling of desperation and helplessness as well as close-quarter environments that are great for inducing claustrophobia. One of the Xbox 360’s Platinum Hits, you can pick this title up for $19.99 or less. The prequel is available on Xbox Live, and the sequel will be out in January 2011.

– Ink

Halloween Staff Picks

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Higurashi no Naku Koro ni

All Hallow's Eve is quickly approaching, and you just can't figure out what to do with yourself when the lights go out this Saturday. You could go out trick-or-treating and have everybody ask (a) why you're asking for candy when you're 25 and have a full neckbeard and (b) why you're dressed as Sailor Moon again, to which you can respond with righteous indignance (and an explanation of the subtle color scheme differences between your Sailor Moon and Sailor Venus costumes).

Or you can read Ani-Gamers' list of the scariest stuff in the geek world. Whether you're looking for an anime or a live action movie, a video game or a manga, our five illustrious staff writers have got you covered, with nothing less than the very best that Halloween has to offer. So head beyond the break for some great, hand-picked Halloween frights.

Ink

  1. Ju-on, a.k.a. The Grudge (movie): This movie embodies everything creepy about J-horror: setting, audio, visuals, characters... and the American remake scared me enough to keep the lights on for three months straight (no exaggeration) by taking away everything "safe" one's mind could possibly cling to when absorbed in a film. The premise: a gruesome murder/suicide stains the house with its angry/vengeful presence, which will hunt down anyone who dares enter.
  2. When They Cry ~ Higurashi (anime): Quite possibly one of the most disturbingly creepy and well-executed anime I've ever had the pleasure to be addicted to. Take four innocent-looking girls in a rural village paranoid about a curse, add a stranger, add some Hitchcock, and then put it all in a blender and repeat five times. This had me guessing as to the linear nature of the stories until the very end, and the visuals/voice acting (great dub!) are chilling. How chilling? One of my friends looked at the back of the DVD case, saw a picture of one of the girls laughing, and promptly turned down any possibility of watching it.
  3. Fatal Frame / Fatal Frame 2 (PS2): While they stand alone, honestly, they're better in succession. Good horror's sneaky like that. The basis for both games: find out what happened to a missing loved one while not succumbing to the ill will of the myriad traumatized ghosts that inhabit the house/village. Your only weapon is an exorcimsal camera. Personal drama and a dramatic history (for both character and setting) make these games engrossing enough to get the blood pumping, elicit a startled jump, or provoke a scream of surprise.




Battle Royale

Kuro

  1. Cowboy Bebop - the Movie (anime): This is my number one choice for good reason. It's a movie that brings the hilarious scenes, dramatic fights, and everything else a person could ask for from a Cowboy Bebop movie and blends it perfectly with the mystery and drama of Halloween. To sum up the story, Faye, en route to catch a low-level target, witnesses the explosion of the tanker truck that she was following, thus releasing a deadly cloud of some mysterious disease into the air that kills hundreds of people. Now it's up to Spike and company to get to the bottom of whatever is going on.
  2. Kakurenbo - Hide and Seek (anime): This is my hardcore Halloween pick of the three. In an abandoned city in Neo-Japan, children play a game called "Otokoyo." It's basically hide and seek, but there is a twist: all of the children who have played the game have mysteriously disappeared. The absolutely beautiful cell shading, sound effects, and background music used throughout the story really lend themselves to the dark and mysterious city in which Otokoyo takes place. For people on a bit of the squeamish side, this OVA will provide a good psychological thrill ride without all the blood and gore of typical horror.
  3. Battle Royale (movie): Here's a movie and it's sequel that might be one of the biggest cult classic movies out of Japan since Godzilla. The plot is simple: a random Japanese class from a random school is chosen by lottery. The 30 to 40 kids in the class must then partake in the event know as Battle Royale, essentially a timed death match on a deserted island, with only one winner. It's much more than a bunch of kids killing each other though. The amount of mind games and political propaganda in this movie really get a person thinking about what can really happen when the government has all the control.




I Luv Halloween

Uncle Yo

  1. I Luv Halloween (manga): Tokyopop's OEL manga program shows off its gruesomely dark side in this hilarious take on a sadistic suburbia haunted by the sickest creatures imaginable: children in search of candy. With uniquely disturbed, violently apathetic characters and magnificent detail from the artist, this three-book series is great for a brutal laugh or just some other-worldy nostalgia.
  2. Blood - The Last Vampire (anime): This is NOT Blood+; this is shorter and faaaaar more ambiguious. It's also violent as hell and just as scary. (The bishōjo-tone of the series is butchered here for the sake of making the monsters as menacing as possible.) This was the only anime to ever have a fight scene to a brass band playing in the background, and I'm sad that the trend never caught on. Begins with blood and ends with fire; what else is going to pump you up for wandering the neighborhood after dark?
  3. Silent Hill (PS1): The classic start to the deeply disturbing series of video games about a Lovecraftian world that haunts and torments the people inside with the reincarnated demons from their own twisted lives. Unlike Resident Evil (that glorious horror-survivor), Silent Hill is about helpless believable people with few clues and even fewer weapons. The gloomy, cold fog, the iron gates, the fire rising from below, and mutha-f*&%ing Pyramid Head. Halloween is only complete once you've survived the demons that inhabit Silent Hill.




Clive Barker's Jericho

Phreak

  1. Clive Barker's Jericho (Xbox 360): I always believed that something was very wrong with Clive Barker, and with this game's release I found out that I was totally correct. Only "The Barker" could come up with a storyline filled with evil and religion, all intertwined to blur the line between good and evil while making us think, "could even God make a mistake?" The A.I. is about as intuitive as being shown around the Alaskan wilderness by a dumb, deaf, & blind man, but the atmosphere is dark, brooding, and bloody.
  2. The Suffering 1 & 2 (PS2): The Suffering follows a character named Torque, whose twisted fate is primarily shaped by decisions that the player actually makes. These games were one of my first introductions to good vs. evil decision-making, as they present players with moral choices between killing and helping other people. Again, the atmosphere – a strange prison swallowed by hate and evil – really made this game worth it for me.
  3. Candyman Trilogy (movies): Starting to see a pattern here? Yes, I love Clive Barker. He has a twisted mind that he manages to show us in vivid detail through his written word. The transition from book (in this case it was a short story) to movie tends to dilute the original's flavor, but with Candyman, this was not the case. They couldn't have picked a better Candyman; Tony Todd's voice and build are perfect for the character. The line "Believe in me.. Be my victim.." Fantastic! I always thought that staring into a mirror and saying some name a certain amount of times was all B.S., but after Candyman I seriously didn't look in a mirror again for 6 months.




Yoshitaka Amano's illustrations from Vampire Hunter D

Vampt Vo

  1. Boogiepop Phantom (anime): When people think Japanese horror, live-action films like Ringu and Ju-on jump to mind, but Boogiepop Phantom is one of the many under-appreciated gems in the anime horror genre. The first few episodes revolve around people with subtle mental problems and their encounters with the mysterious entity Boogiepop. As the show goes on, its vision into the blackest heart of humanity manages to terrify without gruesome monsters or ageless curses.
  2. The Legend of Zelda - Majora's Mask (N64): Alright, so maybe it's not overtly scary, but Majora's Mask is easily the darkest Zelda game ever made, with its theme of imminent, moon-induced destruction and its disturbing, childishly sinister villain. And what's more, it's got a whole slew of masks for Link to wear! So if you're not up for dressing up yourself this Saturday, why not play dress up with everybody's favorite sword-toting Nintendo hero?
  3. Vampire Hunter D (novel): Hideyuki Kikuchi's original novel is all about one of the most terrifying of the night's creatures: vampires. The titular protagonist D is a half-vampire hired by a young woman to protect her and kill the vampire who bit her, thereby freeing her from his curse. The story is filled with tense fantasy storytelling and some surprisingly high-octane action scenes. Kevin Leahy's translation is a little awkward, but it's still a fun, quick read.




That's it for us! What are your favorite Halloween anime, games, movies, and books?

uReview: Halo Wars (360)

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Halo Wars Genre: Real Time Strategy
Designer: Amanda Wyatt (Director)
Developer: Ensemble Studios
Publisher: Microsoft
Console: Xbox 360
Release Year: 2009
Rated: M for Mature

The following article was submitted by Ra1don (before he was brought on as a staff member). The opinions expressed below do not represent those of Ani-Gamers or its affiliates.

Ahh, I could still remember that day in 2005, going over to a friend's house to play his special edition copy of Age of Empires III and flipping through an included book. I don't quite remember what was in that book, but I remember on one of the last few pages, there was a picture of two groups of futuristic super soldiers fighting each other in all their splendor. "Wow," I thought, "I have to get this game."

Before I start my review, let's get a little history lesson going on. That picture of the futuristic soldiers duking it out was indeed a very early version of Halo Wars. This game was never really intended to be latched onto the Halo franchise, but rather an Age of Empires IV built exclusively for the console. After attempting to build the game's controls around the game itself for a few years, Ensemble scrapped their work and started over, creating the controls first and building the game around that. It wasn't until 2006 that Microsoft allowed them to use the Halo franchise in an attempt to boost the game's popularity and expose the public to this new vein of RTS games.

The single player campaign of Halo Wars is very much like any other RTS campaign; it slowly brings you through the learning curve by showing you how to control units and build bases until you have to fight off wave after wave of unrelenting enemy forces towards the end of your campaign.

The story is a prequel to the events of Halo: Combat Evolved and takes place six years after the fall of the planet Harvest. Many familiar themes come into play; the Prophets stop at nothing to continue the great journey, you go toe-to-toe with Grunts, Elites, Hunters, Jackals, Brutes, and many familiar vehicles, as well as some new ones, and you have to blow up some forerunner technology to save everyone's lives.

The gameplay within the storyline is slightly different from multiplayer or skirmish matches. For one thing, there are some campaign-exclusive units that effectively change battle scenarios throughout the campaign. They usually give you an unfair edge over the enemy and make some missions a cakewalk if you're playing on the "normal" difficulty level. On top of that, in some missions you're given ridiculous amounts of something, like 11 Spartans as opposed to the maximum 3 in multiplayer, 40 Mass Accelerated Cannon rounds, or free drops of fully-upgraded ODSTs.

The hero system within the campaign is different as well, marking Spartans as hero units, as well as your leader. When any of your heroes die, you can revive them as in Age of Empires III by bringing a friendly unit close to them. In the other game modes, heroes just die and they have to be resurrected, and as a balancing issue, UNSC leaders do not actually enter the battle yet act more like the governors in the AOEIII system.

The game's graphics are the best I have ever seen in an RTS. It includes incredibly detailed, slightly different renditions of the characters of Halo to take time difference into account. The sounds within the game are ripped directly from the Halo series, and their quality has been improved to allow for sound cues within battles.

Playing online is incredibly entertaining because each of the six leaders has a different way of playing the game, therefore making an effective six races. Because the game is not as strict as other RTS games such as StarCraft, no two players can play the game the same way. The limitation of how many buildings one can create force a player to specialize in one aspect and utilize it to its full effectiveness.

Ensemble claims that there is a rock-paper-scissors type balancing within the game, but I found that to not be completely true. The game's unique style of play puts strategy over production, and in a battle of ODSTs versus Grizzly tanks (Scorpion tanks with two cannons) a good commander on the ODST side has about as much of a chance of winning as the commander of the Grizzlies.

The largest drawback to playing online isn't caused as much by the game as by player mentality. When I first got Halo Wars, I ran through the tutorial levels, fought some skirmish battles, played online, then played through campaign mode. The average player, however, would play the campaign before they would play online. Because the campaign only covers the UNSC, about two in every three members of the online community play as the UNSC. Regardless, battles still turn out interesting with every player having their own unique strategy, making every battle different.

Overall, Halo Wars is a great game, earning most of that greatness through its uniqueness. Being a veteran of many RTS games, I can comfortably call this one of the simplest – but simultaneously one of the most fun – games I've played. I wouldn't recommend buying it if you don't have access to LIVE, but the skulls and achievements allow for a lot of replay value, as does the ability to create your own scenarios through the skirmish option. Even with LIVE, the $60 price tag seems a little steep, but due to its addictiveness, Halo Wars is definitely too valuable to rent. Chances are, the price won't drop because it is part of the Halo franchise, so do a few odd jobs and the game will pay for itself.



great.

News Briefs - Halo 3: Recon & Marvel anime details

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Halo 3: Recon

A few months ago we reported Madhouse's plans for re-envisioning Marvel superheroes, and just last month we relayed the sequel-licious info about Bungie's newest Microsoft Games Studios collaboration: a Halo spinoff called Halo 3: Recon. This week, we received confirmation of the Marvel anime's worldwide release alongside news of Halo 3: Recon being more like an... "expansion pack"? Uh oh.

Head past the break for all the goodies.

Game Informer: Halo 3 Recon '3 to 5' hours, earn Recon armor / GI: Halo 3 Recon is open-world (Joystiq): According to the latest issue of GameInformer magazine, Halo 3: Recon will not be "a $60 game" and will bemore like "a three to five-hour expansion pack." Not just that, but according to the article, Recon is also an "open-world" title, meaning that Bungie is ditching the linear, run-and-gun FPS gameplay of the previous Halo games. Even though users will be able to acquire the rare, Bungie staff-only "Recon Armor" through the game, I question the validity of a "three to five-hour" "open-world" title. In a "real" open-world game, you spend three to five hours in your inventory alone!

Sony to Release Madhouse's Marvel Hero Anime Worldwide (Anime News Network): Madhouse's anime adaptations of Marvel superheroes will not only be releasing in Japan. Sony Pictures Home Entertainment will distribute the series in America after the Iron Man and Wolverine series premiere on Japanese television in Spring 2009. Without question this is Marvel's attempt to fight the popularity of animated feature Batman: Gotham Knight (read Uncle Yo's review). The DVD - propelled by The Dark Knight, no doubt - soared to the top of the anime sales charts in the past months, giving Warner Bros. a significant edge over Sony in the casual anime market.

TGS08: Surprise! Bungie and Microsoft developing Halo 3: Recon

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Halo 3: Recon

Remember when Bungie split off from Microsoft, and we all thought that the era of Bungie-made Halo games was finally over? Well, for those of you who crossed your fingers, waiting for a brand new, original IP from Bungie, get ready for a surprise (or perhaps a disappointing non-surprise). Microsoft Game Studios is publishing Bungie's newest project, a stand-alone Halo 3 pseudo-sequel titled Halo 3: Recon.

This disc will include "hours" of gameplay in the form of a new campaign called "Hell Jumpers," starring a brand new lead character. Bungie has also stated that the game will be a traditional Halo game, except with a bigger focus on "stealth" and "cunning." Before you worry yourself, Halo 3: Recon will also come equipped with all of the multiplayer components from Halo 3, as well as some new extras. No original Halo 3 game disc is required. Microsoft plans to release the game in the fall of 2009.

[via Joystiq]

Map Pack Madness

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Legendary Map Pack

I'm not sure what has gotten into developers, but if you hadn't noticed, in the past few couple of weeks, there've been several new accommodations on the Xbox Live Marketplace and Playstation Store as, well, Map Packs. Some are free, some aren't free, and some aren't even out yet. In chronological order (according to availability), here's the latest updates on Bungie and Infinity Ward's purchasable offerings.

Not too long ago, Bungie decided to go ahead and treat the more casual players (and cheaper players) of Halo 3 to a less expensive price tag to their previous map pack...and by less expensive, I mean absolutely free. After several months, it's finally been offered as a free download on the Xbox Live Marketplace. So, I'm sure if you had Halo, you probably already downloaded it (unless you bought it when it was released). Even so, that only means that there is just another bucket of downloadable content creeping around the corner...

That was quite a while ago, however, and for now, the spotlight is on Infinity Ward's Call of Duty 4: Modern Combat, as their map pack compiling not three, but four new maps was released on April 4th for voracious players to drool all over. These include: Broadcast, set in the television production studio and parking lot of the 'Charlie Don't Surf' level in Call of Duty 4. Chinatown is a direct remake of the classic Call of Duty 2 map, Carentan, but in the foggier, grittier, and certainly darker ambient of Chinatown. Creek, which is perhaps Call of Duty 4's most colorful map, is set outside [by a creek] in a large, wide open combat ravaged village with scarce cover spots, and might I say, it looks beautiful. The final map is called Killhouse, a desolate training warehouse with several cover spots, not all of which are entirely safe.

What? Another map pack? I'm afraid so. See, it's clear the only reason the original Halo 3 downloadable map pack was offered free of charge was to clear out the way for their new Legendary Map Pack consisting of another three maps for the Halo junkies to have their frag fests on. These include: Ghost Town is a medium sized, broken down ruin near the town of Voi ideal for small, to medium game types. Avalanche, one of the larger maps, has players freezing their armors in this mountainous frozen region, ideal for larger team battles and multi-team game types. Its final installment, Blackout, is an abandoned drill platform that monuments human frailty [?] -- I'm not sure what they mean by that, but what you should know is that this is a remake of Halo 2's "Lockout" it's safe to say veterans can rejoice. Loudly.

One more thing that I found laughable is the trailer for Halo 3's new map pack...well, two things...

First laughable material: Ever played World of Warcraft and cared enough to watch Blizzard's trailers? It's vividly clear that we've got Bungie borrowing the trailer style of Blizzard and using it for their own release. Why? I'm not sure, but if I had to guess, I would probably say it's to hype people up more, even though it's just maps.

Second laughable material: Its theme is very peculiar. It seems very off-the-beaten-path, yet it feels somewhat Halo while being significantly off. Death, ancient battles, scars, and darkness were some of the more notable keywords amidst all these maps and the trailer; the reasons why could be speculated, but I'm not going to do so here.

Are these maps worth the money, or should we all just wait until they are offered free of charge? Maybe, maybe not -- but I've given you what you need to decide if you want one, the other, both, or even neither!

[news data via Bungie / Kotaku]

Individual Orange Box Games On April 9 [EDIT 1]

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Valve's The Orange Box Joystiq reports that Valve will soon release individual retail copies of the constituent games from their hit title, The Orange Box. The titles, which will hit stores on April 9, include Half-Life 2 Episode Pack (Episodes 1 and 2), Team Fortress 2, and Official Seal of Nerd 3rd place winner Portal. These games have been available in their individual forms on Valve's digital distribution program, Steam, for some time, but this is the first time physical copies will be available.

Those wishing to simply catch up on their Half-Life, try out some Team Fortress action, or experience the magic of Portal can now buy only the games they want. Dare I say that this was a triumph?

EDIT 1: Sorry, but the titles are not releasing on the Xbox 360. Maybe later...?

[via Joystiq]

Pro Gamer's Live Account Hacked for Halo 3 Armor

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Halo 3's Recon Armor Skyllus vBi, a player on the pro gaming Team vBi, is feeling the pain of celebrity. After creating a popular Halo 3 video, Skyllus was given in-game "Recon Armor," which is only held by Bungie employees and occasional Live members. Of course, the kind people of Xbox Live wanted some o' dat Recon Armor for themselves, and Skyllus has reported three hacks on his account in the last 3 months.

However, the newest hack Skyllus is fighting off has been compounded by Live's unhelpful customer service. Unable to return Skyllus's lost account to him, Live customer service kept him waiting for hours and then informed him that there would be an investigation into the hack. Wonderful.

It's a shame that this sort of thing happens. Someone gets rewarded for a job well done, he receives something as trivial as a suit of armor, and still there are people who will take advantage of him because his name and Gamertag are well-known. Despicable.
[via Joystiq]

uWrite: Steam Power Still Exists, Not To Anyone's Suprise

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The following article was submitted by Raidon. The opinions expressed below do not represent those of Ani-Gamers or its affiliates.

Half-Life 2 was released in 2004, the first official game to use the source engine. Since then, mods for it have been released, the most famous of which is Counter Strike. It's still a good game, but even the most fervent fanboys of the intense tactical shooter get bored of it every now and then. So, what do you do if you're bored with your current collection? Look for more mods, of course!

Dystopia
The first one covered is Dystopia. Think of this as Counter Strike meets Ghost in the Shell. There are three classes: light, medium, and heavy. With each able to choose from a bank of abilities, you will fight the war on two fronts, cyberspace and the "meat world." The gameplay is much like Unreal Tournament; almost every game requires you to capture or destroy certain objectives. It's a fun game, and good enough to keep you distracted from the pre-pubescent infested Team Fortress 2 (I'm not bashing TF2's gameplay, but please refrain from using voice chat if you sound like a 10 year old).

Zombie Master
Mod number two is Zombie Master. One player controls hordes of zombies in an RTS scheme, and the other players exist as survivors. They have to complete chalenging objectives, such as repairing a truck to drive away from an infested city. The game mechanics are great; you have to take advantage of the Source Engine's physics to succeed. Survival gear includes a crowbar a la Gordon Freeman, a sledge hammer, a pistol, a shotgun, a winchester rifle (some see it as a tribue to Shaun of the Dead), and an uzi with Something Awful's signature awesome face grafted onto it. Have fun surviving!

Eternal Silence
Eternal Silence can be seen as a hard-futuristic port of the space battles seen in Battlefront II. However, I have very little to say about this game as there are never any playable servers.

Half-Life 2: Deathmatch
Half Life 2: Deathmatch is a mod you have to purchace from the Valve store. However, the $9.95 is well worth it. The game pits the Combine police and army against the terrorists and freedom fighters, the Rebels. Arm yourself with weapons from all three Half Life 2 games, including the gravity gun. Nothing is more satisfying than throwing an enemy's grenade back at them. Maybe throwing a buz saw at their neck, or crushing them with a car. Oh well, be creative.

Zombie Master
Half Life 2: Deathmatch is a mod you have to purchace from the Valve store. However, the $9.95 is well worth it. The game pits the Combine police and army against the terrorists and freedom fighters, the Rebels. Arm yourself with weapons from all three Half Life 2 games, including the gravity gun. Nothing is more satisfying than throwing an enemy's grenade back at them. Maybe throwing a buz saw at their neck, or crushing them with a car. Oh well, be creative.

Battle Grounds 2
Our final game is called The Battle Grounds 2 (requires Deathmatch). It is the sequel to the hit game of the same title. The mod takes you back in time to the revolutionary war, where you fight as either a royal infantry man, an officer, or German Jaeger mercenary for the British or as a soldier, officer, or frontiersman for the Americans. The soldier classes are armed with standard-issue muskets with average accuracy and relatively fast load times. They are also armed with bayonettes which could be used to stab the enemy during a charge. Officers start out with pistols, which have poor accuracy but are more acurate than a musket when moving. They are also endowed swords for hand-to hand combat. Jaegers and Frontiersmen are sniper classes; their muskets have excelent accuracy yet have longer reload times, and their lack of bayonette force them to rely on either a hunting knife or a a sword.

A brief conversation with the lead developer of TBG2 revealed that with the new release of Steam and Source, new features will be avaliable in game. Such features include unlockable equipment, such as better bullets, rifled barrels, a scope for the sniper classes, and a ridable horse vehicle. They will also make it possible for players to destroy said scopes with an acurate shot, dislodge bayonettes, and kill the horses. There will also be at least two new classes: a mercenary class for the British (possibly Swiss or Dutch) who is armed with only a sword, yet has the ability to sprint. The American double of this class is the pirate, armed with a sabre. The developer also claims that they attempted to make grenadier classes for both factions, yet the modeling and coding is proving quite dificult, and they have decided to delay the class. Additionally, they are looking into a way of creating musket-bayonette battles in other eras such as the Napoleanic battles and the Civil War.


Each of these mods are not my work, and credit should be given to their creators. The interview with the creator of BG2 took place during an in-game battle so not all information may be 100% accurate. After all, we were busy trying to defend our last capture point and push forward before the British could respawn.

Sonic Enters the Brawl Battlefield!

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Sonic in Brawl Finally, after months of speculation, Sonic has been confirmed as a playable character in the upcoming Nintendo Wii game, Super Smash Bros. Brawl. Normally, we would wait until Dojo Day to announce a new character in the game, but Sonic's appearance in the game impacts the gaming community greatly. Being the second confirmed third-party character, Sega fans will be quite joyed to see their favorite blue hedgehog entering the Smash Bros. series for the first time.

On the Smash Bros. website, on October 10, they posted that Sonic has recently joined the roster of characters on the Brawl team, along with a gameplay video of the character. By far, Sonic may be the fastest character in the game, as he retains his speed from his other games. He also has the ability to curl into a ball, like in the games, and attack other players similar to Samus' move. Also, the video hints at a possible Final Smash for the character: a transformatin into Super Sonic! Well, that's all for now, and hopefully there will be more information on this character as the weeks go by. More information will be released during Dojo Day this week. 'Till then we'll all just have to wait!
[via Smash Bros. Dojo]

Bungie Free From Microsoft

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Free Bungie It's official--Bungie Studios, which has been owned by Microsoft for years, has split from their parent company, in an agreement that turns Bungie Studios into the independent third party "Bungie, LLC." Microsoft will still hold a minority equity interest in Bungie, but they will no longer own the company. Bungie is now free to develop their own games as a third-party developer, and so can create any title on any console they want, though they will still remain in a lasting partnership with Microsoft.

This comes less than a week after Microsoft's release of Halo 3, which quickly became the highest grossing digital entertainment property in history after grossing over $300 million in its first week. It is important to note that Microsoft, not Bungie, still holds the rights to the lucrative Halo property.

“Working with Microsoft was great for us [...] But Bungie is like a shark. We have to keep moving to survive. We have to continually test ourselves, or we might as well be dolphins. Or manatees,” said Jason Jones, founder of Bungie. Well, I get the manatees thing, but I'd have to argue you guys are a bit more like whales, if you know what I mean.

This move is incredibly important and unprecedented. At no point in video game history has a studio that had been bought by a large publisher actually split off of its own decision. It is even more strange because Bungie is such a valuable asset to Microsoft, due to the Halo franchise. The most common idea of what happened is that Bungie's employees were being made to continually work on Halo games due to decisions made by Microsoft, and they were often not compensated for the huge amounts of profit they brought in. Bungie employees threatened to leave en masse if Microsoft did not allow them to become independent. However, no one has yet heard the full story from either Microsoft or Bungie.

I wish the best of luck to Bungie, and all of its employees, in their future pursuits.
[via Bungie.net]

Tonight... We FINISH THE FIGHT!

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Here it is. The big day. You've all been waiting years to go down to GameStop, wait on line for hours, and grab your giant plastic helmet full of green-and-gold goodness. Tomorrow is one of the biggest days in gaming: the release of Bungie and Microsoft Game Studio's flagship title for the Xbox 360, the final in its trilogy, Halo 3. AniGamers would like to wish all the midnight-buyers who plan on "Finishing the Fight" tonight good luck, both in getting the game, and in mercilessly pwning n00bz on XBL. And to all of those who, like myself, are stuck with only a Wii, a PS3, or no new-gen console at all...well, all we can say is:

Sucks for you!

Dojo Day: 300% Mega Flower Metal Curry Heavy Slow ANGLED Edition

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Special Brawl This week, we're on time! And a good thing, too, since there was quite the megaton announcement not too long ago. That's right, Master Chief is going to appear in Brawl, albeit as an Assist Trophy. Kidding kidding. If I'm not careful, you guys might actually believe me. This week, we've got a character confirmation, a new stage, and some cool options that give us names longer than a One Piece episode list. Welcome to Dojo Day.

Munchlax: The pre-evolved form of Snorlax, this little Pokemon walks around the stage for a bit, and eats any items he finds. Seems like an interesting little mechanic.

Lyn: Green-haired Fire Emblem swordfighter Lyn is an Assist Trophy. She drops in, dissapears, and then slices one of your enemies for you. nyoro~n, amirite?

Battleship Halberd: Meta-Knight's flying battleship, as seen in Subspace Emmisary mode, is, of course, a stage. You will fight on platforms in front of the ship, and eventually land on the deck, where a cannon can shoot beams at you and attack with a robotic arm. Yay for moar dynamic stages.

Special Brawl: Using features from Melee and adding new ones, this new menu item is incredibly cool. You can choose all different options such as size of the characters, metal, fire-breathing, and speed of movement. It even shows the effects of your options on a Mario to the right, and gives your selection a name similar to this article's title.

Ice Climbers: The rumors, the gossip, the rampant tabloid speculation. Britney Spears is actually Paris Hilton in disguise! More importantly, the Ice Climbers are confirmed as characters in Brawl. There was a widely believed (and later debunked) rumor many months ago that Mr. Game & Watch, the Ice Climbers, and Young Link were out in favor of Ridley, Bowser Jr., and Windwaker Link. This offically ends all speculation on that front, and most likely confirms that the other information (excepting perhaps the likely Young Link-WW LInk switch) is totally false, and G&W is still in.

Everything but Special Brawl and Ice Climbers is cool, but nothing special. Special Brawl is a brilliant idea, and I can't wait to see the craziness it will cause. HAL is going all-out on the customization front, and hopefully that long-lost rumor of custmoizable character stats will still hold true. The Ice Climbers look pretty nice, even in the gameplay shots underneath the obviously-touched-up rendering. It's also good to see that no characters will be leaving. See you all next week, when hopefully I can get the elusive Oracle to write you another article. *loads shotgun* Friendly persuasion's a beautiful thing.
[via Smash Bros. Dojo]

Ani-Gamers and the Crazy Book Release

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I'm sure many of our nerdy readers out there went to a bookstore at midnight yesterday morning to grab a copy of Harry Potter and the Deathly Hallows, and I hope you all enjoy your book. Of course, being a Harry Potter fan myself, I will not post any spoilers of the book, or allow them on the Forums. (I actually finished the book last night) For anyone wishing to discuss theories, events of the book (always noted for spoilers of course) or their opinions on Deathly Hallows, feel free to post in Ani-Gamers' Deathly Hallows discussion thread.
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Halo Short Movie and Special Edition 360

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Halo 3 Peter Moore, always the man to bring us steaming hot Halo news, has announced details on the previously discussed Halo film, and shown Halo fans a new model of Xbox 360.

The new live action short film, titled "Arms Race," is a collaboration between Bungie and Weta Studios. The video shown in the press conference showed preparations for battle and various technology from the Halo universe. You can catch both the Arms Race and Halo 3 trailers here. Please note that Arms Race is a standalone short film, and that the shown trailer is the entire thing, not just a preview. Director Neill Blomkamp intends to use the film not only as Halo 3 marketing, but also as a way to get producers interested in his Halo film.

On the gaming side of things, Moore also showed off another new Xbox 360. This one is colored Spartan green, while the disc slot and other parts are painted with the orangeish-gold of Master Chief's helmet. You'd think that they'd quit making new 360s and just drop the price already. I really don't care if it's green, black, or lightish-red. Just make it cheap.
[via Joystiq]
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