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Review: Royal Space Force – The Wings of Honneamise (Sub)

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Royal Space Force: The Wings of Honneamise DVD box art

Medium: Anime Film (125 minutes)
Genres: Drama, Science Fiction
Director: Hiroyuki Yamaga
Studio: Gainax
Release Date: Mar. 14, 1987 (Japan), Sep. 11, 2007 (Bandai Ent./Honneamise – N.America)
Rated: Not Rated (contains an attempted rape scene)

Before Gurren Lagann (2007), before FLCL (2000), and even before Neon Genesis Evangelion (1995), now-famous anime studio Gainax created a film that served as their explosive debut into the anime world. Ironically, however, the film is far from explosive, with its quiet, contemplative look at space travel that shatters common perceptions of anime science fiction as action-heavy fare. Gainax has come very far since Royal Space Force: The Wings of Honneamise (1987), but it's clear that the trails of the studio's science fiction lineage spring from this film.

Wings of Honneamise takes place in a brilliantly imagined science fiction world where manned spaceflight is nothing but a pipe dream for the people of Earth. Shirotsugh Lhadatt (a fascinating combination of different languages) is a lazy member of the "Royal Space Force" of his home country of Honneamise. Ironically, the Space Force doesn't actually do anything but pose around in silly costumes and talk about the possibility of space flight, thus drawing the ire of both the people and the government of Honneamise.

But all of that changes when Shiro meets a girl named Riquinni Nonderaiko on a street corner as she hands out pamphlets about her religion, begging people to believe in God during these turbulent times. After discussing space travel and what it might feel like to leave the sins of Earth behind, Shiro is inspired to volunteer as the world's first astronaut. Unfortunately, as the rocket nears completion, the government begins to twist the original intentions of the project, attempting to use it to start a war with a rival nation.

Wings of Honneamise consistently ranks among one of the most beloved classic films in anime history — to the point that Bandai Entertainment America's top-quality DVD label is called "Honneamise." It's not a surprising position to hold, since the film is definitely a very poignant rumination on humanity and our relationship with technology and each other. Unfortunately, Honneamise is also the first major project from a brand-new studio, and it shows.

Now Gainax has always been known for their acute sense of aesthetics, and Honneamise is no exception. Despite the fact that this was their first project, the cityscapes and visions of civil unrest are at times comparable to scenes from Akira (1988), a film that was released a year later by the larger, more established Tokyo Movie Shinsha. When nothing exciting is happening on screen, there can be a noticeable drop in the framerate, but whenever an exquisitely animated piece of technology shows up, it's hard not to pick up on the love that the animators put into this project.

Such an attitude carries over to nearly every facet of this film. It is, without a doubt, a sci-fi flick made by fans for fans, with its lingering shots of engines and planes, and meticulously thought-out alternate universe (spoons are triangular, books open upwards, etc.). An unfortunate symptom of this inordinate time spent on presentation is that Honneamise is just too slow. It plods along, throwing some genuinely funny little moments between Shiro and his friends, but rarely shows anything — besides a botched assassination attempt — that gets the blood pumping.

Nevertheless, once it all comes to its powerful climax during the launch sequence, the entire first part of the movie is forgotten. This is what everybody has been waiting for — the characters, the audience, and yes, even the animators. The launch has a feeling of release, as the dreams of not only Shiro and Riquinni, but also humanity itself, are fulfilled. It’s a soaring, achingly beautiful climax, reminiscent in certain ways of many of Hayao Miyazaki’s most brilliant flying scenes. (1992's Porco Rosso being the most immediate comparison.)

In that moment, Honneamise is a surprisingly powerful film. If you ever dreamed of going to space as a kid, dreamed of staring back at Earth from hundreds of miles above the surface, Honneamise is a movie that is built for you. It is made by people who feel a childlike excitement at the thought of space travel, and their love for the subject shines through in every line of dialogue and every cel of animation. While not always a confirmation of technical skill or directorial vision, Wings of Honneamise stands among the few animated films that truly deserve the cliché of being called “triumphs of the imagination.”

[Recommended]


This review is based on a DVD borrowed from the Rensselaer Sci-Fi Assn. anime library.


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Review: Evangelion 2.0 – You Can [Not] Advance (Sub)

Topics: , , , , , ,
The poster for Evangelion 2.0: You Can [Not] Advance

Medium: Anime Film (108 minutes)
Genres: Action, Drama, Mecha, Science Fiction
Directors: Hideaki Anno (Chief Director), Kazuya Tsurumaki, Masayuki (Co-Directors)
Studios: Studio Khara, Gainax, et al.
Release Dates: June 27, 2009 (JP)
Rated: Not Rated (appropriate for 13+)

Before I get into the review proper I want to bring up a conflict of interest that I feel is important for readers to bear in mind. I am a massive fan of the original Neon Genesis Evangelion TV series, and as such am predisposed to enjoy this movie. I will try my best to put aside my preconceptions for the purposes of this review, but I wanted to point out this potential bias at the first instance. I consider it only fair to do so.

Like the first film, Eva 2.0 is a reimagining of the original Neon Genesis Evangelion TV series which follows the exploits of a small group of teenage pilots conscripted to fight in massive humanoid weapons (Evangelions) against monstrous creatures hell-bent on destroying humanity (Angels), and how they cope with this crushing responsibility. You can read an excellent review of this first installment by Uncle Yo on Ani-Gamers here. In the case of this second film, there is a large twist applied to the events from the series, which allows the film to emerge as its own fresh creation. The beloved core of the characters, robots, and events are still there but with refreshing changes: fat is trimmed, plot elements are tidied up, and entirely new material is added. In fact, those expecting a straight-up remake will find that the film will play on your expectations and fake you out to great effect, although thankfully these hints are packaged in a way that do not run the risk of wrecking the film for someone new to the franchise.

The extraneous elements removed from this adaptation are many in number, but none are worth mourning the loss of. The main beneficiary of this trimming is, rather surprisingly, the quieter moments in between the massive robot battles which have greater deal of clarity and impact due to the tighter writing. In particular, the fluctuating relationship between Shinji and his father is explored in a new depth, making it a much more tangible element in the storyline than simply a sterile case of “whiny brat hates his asshole dad.” One downside of this compression is that the relationships between Shinji and Rei/Asuka lose much of their subtlety. At some points the movie feels like it has switched genre to a harmless harem comedy show following a love triangle of socially useless robot pilots.

The film itself looks utterly amazing, with almost mind-wrecking detail lavished into the art and the robot models in particular. The Angel designs have had a complete overhaul and some pivotal examples have been re-worked with almost sick levels of care. The fights themselves sport amazing CG animation and are utterly engrossing in how they are presented for the most part — unlike other recent films that shall remain nameless. You can easily follow the fight and appreciate the overall tide of the battle, drawing you in. Fans of the original, who may think they know how every fight turns out, will be met by some surprising variations that keep the film feeling fresh and punish you for assuming that it is merely a remake of the original series. While the music during the quieter moments follows the previously used themes and leitmotifs from the TV show, the fight scenes have an all-new pulse-pounding score that amplifies the impact of the action to explosive levels.

It’s not without flaw though — there are times when the movie loses its way and forcibly ejects you from the experience. Most notable of these is the entirety of the first fight scene, which feels very roughly conceived and edited. You are introduced to a new character, mecha, and setting, but are never given time to absorb and appreciate what is being shown on the screen. I, for one, have no clear recollection of what the new Evangelion featured in this battle even looked like! One particular gripe, and one I assume will be fixed for the DVD/BD, is that most of the characters in this scene speak in mumbling "Engrish" at a level just barely louder than the surrounding battle.

A Yoshiyuki Sadamoto sketch of Mari Illustrious Makinami, the new, bespectacled Eva pilot

Thankfully this poor presentation does not infect the rest of the film, but then neither does the newly introduced character. Strangely, she only appears and interacts with the principal cast twice for the entire rest of the film. While the things she does are important to the overall plot, you can’t help but feel that she was roughly shoehorned into the proceedings by an over-eager intern who would burst into meetings waving his new character design around. I imagine him saying something like:

“Duuuuuudes! You gotta include her; she has glasses and a ponytail! Plus, she has a bigger chest, so we can use her for the trademark Gainax Bounce!” At which point everyone cheered and went out for a round or five of drinks.

When they got back from having nine drinks each, the staff set to work on my personal pet peeve of the entire movie: CG people in the background of scenes. It wrenched me out of the film entirely to see tiny, stiff polygonal people from Quake 2 stuttering in the background of scenes that needed to include some humans for atmosphere. I hope they fix this for the inevitable revised version as in this theatrical version it looks just plain cheap and nasty.

These small flaws are all utterly forgotten, however, in the exuberant blur of activity that is the last 30 minutes or so. At this point the movie stops joking around and ramps every setting it can up to 11, utterly destroying any doubts you may have had festering about the film or the direction of the series overall. In remaking what was already a pivotal part of the original TV series, the creators went all out in providing a mind-blowing ending that left the cinema audience cheering through the end credits. I dare not spoil a single second of it, but I implore you not to leave your seat until after the credits are done or else you will miss the single craziest thing of the entire film, one which bodes well for the two that are to follow. I already can't wait to get my hands on the Blu-ray version so I can see it all again.

[Highly Recommended]


This review is based on a theatrical version of Evangelion 2.0 shown at the London BFI Cinema as part of its Biannual Anime Weekend. Admission and all related expenses were paid for by the reviewer.

Review: Evangelion: 1.0 You Are [Not] Alone (Sub)

Topics: , , ,
Rebuild of Evangelion 1.0: You Are [Not] Alone Media: Anime Film Series
Genre(s): Action, Drama, Mecha, Military, Psychological, Science Fiction
Director: Kazuya Tsurumaki (overseen by Hideaki Anno)
Studio: Gainax
Number of Films: 4 (1 completed)
Licensed? No

When I was fifteen, I spent a summer borrowing a friend's VHS tapes of subtitled Evangelion. I was ready for the robots and the boobies, but those are just light reflecting off the tip of an iceberg that was years beyond anything in animation. To this day, I wish more people ignorant to anime could digest and discuss Eva as proof that animation goes beyond Spongebob.

With Evangelion: 1.0, we may yet have a chance. Hideaki Anno has rereleased his touchstone creation through three new hour-and-a-half-long movies which hope to condense the 26-episode series. How'd he do it? By adding visual but sacrificing story details.

At first glance, 1.0 looks like a recap movie. But Anno and his team have put a fresh coat of computer-graphics-tasting paint over his creation, adding immense 3D graphics and details to every last nut and bolt of Nerv's HQ. Scenes with vague backgrounds have been revisited and placed in locker rooms, jazz clubs, elevator shafts, and military prep rooms, grounding viewers into paying even more attention to the dialog. Action scenes have abandoned the framing-and-flashback technique and become straight-forward fights. Angels now bleed, spark and then explode. With today's computers, Anno has added very complex lighting effects, which help create a greater contrast between domestic and action scenes.

This revision of Eva is loaded with new dialogs, scenes, shots and colors which develop Shinji's story by putting every scene, at last, into a coherent context.

That's right, I said coherent Eva. I know, I was surprised too!

This may be the best thing to happen to Evangelion since Prozac. For the first time, the story is told chronologically and tersely. Anno's reworking of the script has eliminated the space and time disorientation that kept the original cut of Eva enigmatic. Hopefully, Evangelion 1.0 will resurrect the series for a new generation of otaku, allowing potential fans to dedicate an evening (rather than an entire semester) to watching and, more importantly, understanding Eva.

On the downside, Evangelion fans may not be comfortable with the hasty pacing and Anno's choices to completely cut out fluff and humor scenes. Some of the surrealism and existentialism remains, but it does not interrupt the action or the plot. Can I get a "Hallelujah?" Story-wise, we still follow Shinij, though he remains as meek and spineless as ever. We should remember, however, that Evangelion 1.0 had one goal to establish: to focus on Shinji's fear of reaching out and taking responsibility. By the end of this first installment, you feel like he has made a valiant effort.

There may yet be hope for Shinji…unless you've already seen Death and Rebirth.

I think Hideaki Anno has gone back, tightened up some loose ends, edited down, and put significant thought into this terse update of his masterpiece. Congratulations.

Animation: 3.5 Average:

(3.375 stars)
Plot: 3.0
Voice Acting: NR
Sound: 3.0
Overall: 4.0