Medium: TV Anime (26 episodes)
Genres: Action, Adventure, Comedy
Director: Koichi Mashimo
Studio: Bee Train
Original Run: Apr. 2 - Sep. 24, 2007 (TV Tokyo–Japan)
Release Date: Dec. 15, 2009 (FUNimation–N.America)
Rated: Not Rated
There’s definitely a division between the last box set and this one, an accelerated (though far from rushed) pacing and linked plot advancement, that makes episodes 14-25 a little more interesting, if only at some slight expense of the series’ sense of patient humor. Sight gags and the female leads’ charm remain but are relied upon far less often to carry the series, which now leverages viewers’ existing investment in Nadie and Ellis to bring weight to the involvement and interaction of ancillary characters such as Rosenberg, LA, Blue Eyes, and Ricardo.
The formulaic town stops are also given a tweak to develop relationships between Nadie, Ellis, Ricardo, and Lirio. You might get sick at the predictability of Ricardo encounters, but formulaic does not mean boring. There’s a gradual (if only predictably episodic) humanization budding beneath the naïve Ellis that blossoms quite believably. Her foil, the downright creepy gothic tween LA (the other human-created witch/stalker/assassin), likewise gets a chance to be more than the ruffles of his shirt and empty intimidations. His character, like Ellis, grows via confrontations with his guardian figure on a journey of self-realization.
A friend once noted that every comedic anime had its mandated hot springs episode, and I had to laugh at how brilliantly Bruja works its in (as well as the fun the writers evidently had in doing so). This is in addition to other cliché episodes, such as the hotel that turns out to be an abandoned (and now haunted) house as well as what I’d like to refer to as the bounty hunter code of ethics concerning the pseudo-ending. None of these detract from Bruja, because this series relies upon nothing but its characters to sustain itself. Thus there is no storyline too out there, no episode impugnable, because the only way the series can fail is if the characters do not develop.
That is what I mean by pseudo-ending, because Bruja actually has two. The first serves to wrap up plot and journey, while the second completes the characters. Unlike most extended finales, there’s an unsaid sorrow that should permeate the viewer’s consciousness. This is due to nothing short of the love developed between Nadie and Ellis throughout their experiences and the culmination of so much time on the road. In short, the series makes it evident that these characters know each other and are sacrificing for each other, even though neither would ask the other to do so for them. The result, if you like character-driven anime, is a bit of a tearjerker, as you realize that everything ends up exactly as it should, and you’ve been privy to some pretty intimate feeling captured though the two main characters’ realistic dialogue and some extraordinary situations.
This anime may not be for everyone. But if you like lighter stories that develop their characters with charm, humor, and a bit of subtlety, Bruja, if for nothing else, is a trip worth stealing a jeep for the privilege of taking friends of similar interest along for the ride.
This review is based on a FUNimation box set purchased by the reviewer.
fair.
Medium: TV Anime (26 episodes)
Genres: Action, Adventure
Director: Koichi Mashimo
Studio: Bee Train
Original Run: Apr. 2 - Sep. 24, 2007 (TV Tokyo-Japan)
Release Date: Dec. 15, 2009 (FUNimation-N.America)
Rated: Not Rated
Eru Kazado – El Cazador de la Bruja (English translation: The Hunter of the Witch) – is Bee Train’s finishing move to their girls-with-guns trilogy (after Noir and Madlax), a bounty hunter-and-prize buddy pic that spans 26 episodes spread over 2 FUNimation box sets. Episodes 1-10 are formulaic and inexplicably slow-paced, but there’s an innate charm that I blame on the original writing and talented English dub that warrants a committed run through. The fact that I laugh, literally, out loud despite myself three to four times per episode is enough to make me dispute the conclusion reached by Anime News Network’s Shelf Life (though not by dissention on any of its points).
Early-20s Nadie (the bounty hunter) has come into town to capture a pre-teen-ish Ellis (the bounty) while defending herself and the bounty from the myriad other bounty hunters on her tail. Nadie is over-accommodating, inexplicably acting most of the time like an over-protective sister instead of a bounty hunter, and Ellis is like a tweeny female version of rain man with unexplained “abilities” and a case of (dum-dum-dum!) amnesia. The sources of Ellis' abilities and Nadie's passive nature are explained in the last few episodes (Eps 11-13) of the first box set, which also serve to catapult the plot into high gear without losing the charm that you’re "forced" to linger through during episodes 1-10. There’s also a plot about a top-secret experiment and the man behind the bounty as well as interactions between those in contact with Nadie and those who are observing her.
Even when you’re watching the action sequences, you might find yourself asking where the action actually is. Whether this is intentional or not, El Cazador really forces you to concentrate on the characters. If this was a more shallow series, this concentration would be a great downfall, but the writers have come up with some decently three-dimensional characters worth your interest and time. It’s not that the characters are particularly deep, but there’s enough kept unsaid that a viewer is forced to wonder. As proof of this, in episodes 11-13, when most up-in-the-air mysteries are more or less explained or have some light shed on them, the series seems to move into high gear. But high-gear pacing does not mean value, and, if you want to look at the series in terms of geography, the southern US, Mexico, and Latin American countries tend to be significantly slower-going regions. The series never really identifies where it takes places to my notice, though one would assume Mexico. The fact that the series manages to evoke this sense of timelessness is a testament to, not a condemnation of, its direction.
It would be impossible to recommend this series without the English dub. This is due in general to the actual use of Spanish (in a Spanish-titled anime, go figure). While used sparsely and sporadically, the lobbing in of occasional simple and familiar Spanish words and phrases makes the dub more sincere. In particular, though, the dub would not be what it is without Maxey Whitehead as Ellis and Trina Nishimura as Nadie. Whitehead offers up a very clueless naiveté that borders on monotone and lends great punch to the character’s antics and expressions, while Nishimura’s performance, which is overwhelmingly warm and only justified somewhere in episodes 11-13, is indispensable because of the sarcastic asides Nadie makes to herself and her travel companion during their trip ever further south. Both actors lend a humorously endearing intimacy, seldom seen in dubs, that is the drive of this series.
If you’re not laughing by episode four, call it a day. But if you noticed a smile creeping up on your face or your gut suddenly aching for breath due to sucker-punch lines, stick with the rest of the first half of this series. The writing and voice acting make for a wholly enjoyable journey that, while not anything spectacular, is too well-executed to pass up.
This review is based on a FUNimation box set purchased by the reviewer.
fair.
Medium: OVA
Genres: Action, Comedy, Science Fiction
Director: Koichi Mashimo
Studio: Agent 21
Licensed? Yes (Central Park Media)
The futuristic city of Newport is an endless pile of harsh, unwelcoming buildings stewing under a perpetual dark “bacteria cloud.” Every 36 seconds, a crime is committed. (Beat that, Detroit!) To protect the city, the Tank Police are formed; madmen with big mouths, bigger guns, and less moral guidance than Million Knives.
Masamune Shirow, known most for his iconic work Ghost in the Shell, has spent a career imagining man’s parallel evolution with machinery and their effect on each other. For Dominion Tank Police, he decided to once again question the line between authentic humanity and artificial humanity, a topic that’s just a tad too deep for an anime with two strippers on the DVD’s cover.
Our four episodes center on the initiation of Leona, the first girl to transfer into the testosterone-saturated Tank Police. As she learns the way of the Newport City Tank Police, she builds her own mini-tank named Bonaparte, something resembling a Dalek from Dr. Who but with nastier treads. Her journey becomes one of initiation, acceptance, and finally a literal struggle for justice vs. pride. She’s cute, impulsive and stubborn as most girls who drive assault vehicles, but her development remains relative.
Becoming a viewer of the Tank Police is all about reveling in the frat house level of maturity and pride of captain “Britain” (on my translation at least) and the rest of the loosely-drawn squad. These guys regularly patrol the streets en mass, causing more destruction than the Big O and turning enhanced interrogation into a game show complete with betting, bunny girls and throwing knives!
Oddly enough, the character whom Shirow forces the most sympathy for is the main antagonist Buaku, a small-time crook with big-time weapons. Buaku and his partners, twin gun-enthusiasts/strippers Anna and Umi (a cross between the American Gladiators and Thundercats), begin by assaulting a hospital for “perfectly healthy people” in order to steal jars of urine. No, no, you read that correctly: pee-pee. Once they fail at that, Buaku goes for a priceless painting, only to be thwarted again by the Tank Police. It is in this second arc that the story sacrifices its pacing for a deeper message on the self-imposed value of life.
Don’t get me wrong; there are many tanks. Big tanks.
Thus, there are explosions. Big explosions. No character can take center stage over Shirow’s masterful detail and imagination in his armored vehicles. What keeps this OVA a step below Ghost in the Shell is the sluggish pacing combined with its desire to leave everything as open-ended as possible. Dominion Tank Police runs into the same problem that Full Metal Panic did in that it tries to combine a high-tech cop drama with another conflicting genre. For DTP, it was the final episode’s delve into surrealism and philosophical drivel that collapses the story into the anime cliché of flashbacks and rhetorical questions.
Still, slow scenes and loose plot set aside, Masamune Shirow’s Dominion Tank Police is a must-see for fans of the mecha-cop genre. Patlabor, Appleseed, Ghost in the Shell, and Armitage III fans will revel in the detail of all things mechanical. Sure, it's not quite as aloof or high-brow as Ghost in the Shell, but it's a lot more fun to watch in a crowded room full of open-minded people.
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| Animation: | 3.0 |
Overall:
(2.5 stars) |
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| Plot: | 2.5 | |||
| Voice Acting: | 2.5 | |||
| Sound: | 1.5 | |||






