Medium: Anime Film
Genres: Action, Drama, Military
Director: Mamoru Oshii
Studio: Production I.G
Licensed? Yes (Sony Pictures)
Anime director Mamoru Oshii (Ghost in the Shell, Patlabor, Blood the Last Vampire, Jin-Roh: The Wolf Brigade) has been off the radar for quite some time. On Friday night, December 12th, the Lincoln Center of NYC became the only place in the country to check out his newest piece, The Sky Crawlers.
Based on a novel series by MORI Hiroshi, Sky Crawlers is a story of perseverance and the banality of an existence centered on combat. There is a war, a struggle between two nations happening in the skies above us - but it's not our problem. Yuichi Kannami is a top fighter pilot who has just transferred to a new base. New plane, new missions, new crew to meet. And, like every other pilot there, he is a Kildren: an immortal "child" who will never grow up. These genetically-engineered living dolls trudge through their day-to-day routines, repeating tasks and only feeling the thrill of life while fighting in the skies.
Peter Pan references set aside, this movie drags at the pace of a coma. Harold Pinter himself would admit the film's minimalistic approach is a bit too slow. Even the dog-fight scenes between the fighter planes seems to lack immediacy and drive. On top of that, Tetsuya Nishio's (Naruto, Jin-Roh) symmetric and almost flat character design gives little complexity to the film's aesthetic. The coloration is bland, holding an almost salt-worn quality, which only drives Oshii's point home about how dull a Kildren's life is. Without the aerial combat, this film could have been made live-action in the 1960's and no one would have known the difference.
On the big screen, the fighter plane sequences are dazzling. The sharpness of the 3D is so well done, it's easy to forget you're watching an anime. Every bullet shot tears across the screen, and for the first time, bullet-time meets air planes: Max Payne would be pleased.
Yet, pacing set aside, Oshii has created a fascinating proposal: a world that uses a never-ending war as a means of keeping the peace. The lackluster nature of the immortal Kildren only smooths out their passion and personal drives, keeping them willing to fight. As the story progresses, Yuichi becomes close with his mysterious captain, Kusanagi, and the two develop a strange cat-and-mouse/friendly fire relationship as they delve into the others' past secrets. All of their questions and searching lead back to their mission: to fly until shot down, until confronted by the mysterious and untouchable Teacher.
Subtext and subtlety are more important to this film than the amazing plane fights. The bare minimum script leaves small clues in an almost "Memento" style, that does not need to be pieced together in order to follow the film. What matters in the symbolism. The children cannot surpass the Teacher, the "father" figure who taunts them silently from above. The Kildren's lack of drive for life causes them to shut down their hearts, blur their memories, and live half-consciously just to stave off their immortal boredom. If only they'd take the cues from every vampire story every written: IMMORTALITY IS BORING.
This film could only be made by Mamoru Oshii: cryptic, distant and profound. Once again, he has crafted a piece that provokes serious analysis and discussion rather than cosplaying fangirls.
good.
The Sky Crawlers, the newest animated film from acclaimed Ghost in the Shell director Mamoru Oshii, has been licensed by the Sony Pictures Worldwide Acquisitions Group. Presumably, this spells an American release from the major distribution house that brought us Paprika, Steamboy, and Metropolis.
The Sky Crawlers, the story of young children forced to fight high-tech wars as a part of a broadcasted game, was honored at this year's Venice Film Festival alongside Hayao Miyazaki and Studio Ghibli's Gake no ue no Ponyo (Ponyo on the Cliff by the Sea). The last time Oshii showed off his directorial talents (at least in anime) was in 2004's Ghost in the Shell 2: Innocence, so fans should be very excited to witness his long-awaited return to the animated scene.
[via Variety Asia]
Mamoru Oshii's 1995 critically-acclaimed anime adaptation of Masamune Shirow's famous manga Ghost in the Shell will return to Japanese theaters on July 12, in a newly-dubbed, digitally-remastered version. Soundtrack editing will be done by Oscar-winner Randy Thom, and general sound editing will be produced by Skywalker Studios. Most of the original (Japanese) voice actors will reprise their roles, though the mysterious "Puppetmaster" will be redubbed. Most importantly for many fans, this new version will also feature brand-new CGI animation in some scenes, produced by Ghost in the Shell mainstays Production I.G.
In a clear move to cash in on both titles, Ghost in the Shell 2.0 (as it is being called) will release almost a month before Mamoru Oshii's newest feature film: The Sky Crawlers. A trailer for 2.0 can be found HERE.
Ghost in the Shell seems to be experiencing a revival of sorts, what with the success of spin-off series Stand Alone Complex on Cartoon Network's Adult Swim block and Dreamworks and Steven Spielberg's recent announcement of a CGI adaptation of the manga. It also seems like digitally-remastering your old anime is all the rage over in Japan right now. Theatergoers in the Land of the Rising Sun are now gearing up for three more editions of Gainax's Rebuild of Evangelion, as well as Ghost in the Shell 2.0. Who knows what is next... I for one am certainly not making any premature assumptions... *cough* Akira *cough*
[via Anime News Network]
[via AnimeNation]
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Media: Anime Film
Genre(s): Action, Cyberpunk, Science Fiction
Director: Mamoru Oshii
Studio: Production I.G
Ghost in the Shell is one of those rare films that can bring together everything that people love about anime. What begins as a very cool-looking action-oriented anime becomes a story that truly examines the meaning of thought and being human.
In futuristic New Port City, Motoko Kusanagi is a member of the special police force known as Section 9. She is also a robot, with only a small portion of her body being human. In this world of advanced robotics and AI, the body is referred to as the "shell," while the "ghost" is undefinable by any single word. It is at once the mind, soul, and identity of its owner. When a powerful and infamous hacker attacks in Japan, Motoko, her partners Togusa and Batou, and their Chief Aramaki, must find the hacker and stop him from causing chaos and political problems.
Animation is instantly noticeable in Ghost in the Shell. Everything from the characters to the weapons to the machinery to the buildings is crafted with amazing attention to detail. Every piece of machinery and building is so realistic and detailed that one can often forget that they are even watching a "cartoon." One of the most stunning scenes of this type comes in the opening credits, as we watch the creation of Motoko as her metal parts are assembled and activated. It is obvious that Oshii made sure to pay close attention to the accuracy of the creation of a "Shell." Even so, the character designs can sometimes be a little undetailed and awkward, particularly when people's eyes get unnaturally wide.
Even though Ghost in the Shell establishes itself as an action thriller, it still manages to infuse philosophical musings with the explosions. At times, these complicated conversations can really confuse the viewer, especially if they are watching it subbed. However, when you stop and think about what is being said, GitS really has a lot of interesting points to make. This is the film that inspired works like Serial Experiments Lain, The Matrix, and other science fiction plots based on the ambiguity of autonomous thought. Luckily, the philosophy and action are balanced well, so that they very rarely feel contrived or tacked-on.
The English dub is listenable, but still has some problems. Most notable is Motoko's mostly emotionless voice actress, Mimi Woods. While I understand the desire to make Motoko seem like a doll, her lack of emotional acting does not help the film. Togusa as well, played by Christopher Joyce, is not very believable. The music takes the same path as Akira, attempting to combine choral chants and African drums to stress humanity in a sea of inhumanity. In one of the most powerful scenes in the film, we simply watch the city go about its ways, staring at buildings, boats, and people. All the while, drums beat in a background beneath the sound of overlapping tribal singing.
Ghost in the Shell is an anime that can truly be seen as art. From the unusual opening credits to the simple background musical scenes all the way to the film's action-packed and thought-provoking conclusion, Ghost in the Shell is unforgettable. While it may suffer from dub problems, Mamoru Oshii's exquisite attention to detail, both artistically and story-wise, definitely shows. The shell may seem shallow and action-based, but the ghost gives us so many different things to think about.
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| Animation: | 3.5 |
Average:
(3.5 stars) |
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| Plot: | 3.5 | |||
| Voice Acting: | 3.0 | |||
| Sound: | 4.0 | |||
| Overall: | 3.5 | |||







