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A Heavy update hits Team Fortress 2 next week

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Team Fortress 2 webcomic

Expect your favorite Team Fortress 2 server to be filled with throaty laughs and wailing miniguns next week when Valve unleashes their next big update. As reported on Valve’s official TF2 blog, the Heavy will be the next class to receive a trio of new weapons which, as usual, will be unlocked by completing the 35 new Heavy-specific achievements. However, as Valve’s Robin Walker reports, that’s not all we have to be excited about.

“We've been a little quiet for the last week as we've put the finishing touches on the Heavy update,” explains Walker. “We thought the Pyro pack was the biggest we'd be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger.”

That’s right, in addition to the Heavy’s expanded arsenal we can also expect to see a new game mode, complete with five new arenas to go along with it, a new Payload map, and a community made map that has been popping up all over: Jamie Manson’s cp_steel. And, as if that wasn’t enough, another “special installment” of the “Meet the…” series is in the works along with plans for another free weekend of TF2 which will start on Friday, August 22nd.

Maybe now is a good time for some of us to catch up on our Medic achievements.


[via 1UP]

Portal: The Flash Version Released As Map Pack

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MOAR PORTAL! If you're like me, you have gone quite a long time since playing Portal. While the original maps and the scathing wit of GLaDOS are just as great, it is not really possible to play a three to five hour game for seven months. Fear not! The folks over at We Create Stuff have found a solution!

You may not know who they are, but you most likely have heard of, if not played, their finest work, Portal: The Flash Version. Basically Portal TFV is exactly what it sounds like; a Flash version of Portal with all the puzzles and physics of the original game. It is slightly simplified, being 2-D and containing less snide comments from the deranged computer, but it is still quite a brain-buster.

We Create Stuff has recreated all 40 levels of Portal TFV into legit Portal levels, as well as adding bonus levels and short treks behind Aperture Science, just like in the regular game. There are no new jokes for GLaDOS to say, so she will say the regular lines as you travel though. The way it is presented and with the same GLaDOS lines makes it seem like a predecessor to Portal, or maybe Portal 1.5. I may do a review of the maps later, but if you want to grab the map pack for yourself, you can get it here (PC only).

[via We Create Stuff]

No Portal 2 for 2008

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Portal Very huge disappointment, in my opinion -- not to mention how big of a Portal enthusiast I was before it was released. We all knew that a Portal 2 was coming. Well, for those of us who played it and enjoyed it enough to desire more of it. But, in fact, that's so very wrong. According to a Eurogamer interview with Valve's Doug Lombardi, there will be no new Portal 2 this year. He states that he wants Portal's sequel to be equally as revolutionary and innovative as the original, rather than making an equally small one.

On one side, I'm pretty sad to not see a new one coming out this year (especially at the first/second quarter of the year). But on the other hand, I'm thrilled to see that Valve's Portal development team isn't allowing us the pleasure of instant gratification with small sequels, and providing a [hopefully] larger one with more ideas and brainteasers. I'm fine with seeing it release early 2009, but if it nears 2010, I'm going nuts.

[via Eurogamer]

Huge Super Special Awesome Team Fortress 2 Update

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Team Fortress 2 Now I don't know about you, but I heavily enjoyed The Orange Box. I would have written a review if I was on the staff at the time, and I would have rained down merry little sunbeams dancing a happy jig on it. However, I most enjoyed Team Fortress 2, which I have found to be one of the best online multiplayer games ever. I would just like to do a quick update for all the TF2 news that has happened recently.

First off, the new Meet the Team video, "Meet the Scout" was released a few days ago. As promotional work, Valve releases machinima of a character from the game in a short but humorous way. This video is just the latest video based on the Scout, a speedy yet somewhat weak class.

Second, new Medic achievements and skills have been released. There are about 36 new achievements based on the Medic, from getting an Ubercharge before the setup time ends to killing 4 people by Ubercharging a scout. Every 12 achievements unlocked also unlock a new ability for the Medic. The Blutsaugher removes crits from the syringe gun but saps health, the Critzcrieg replaces the Ubercharge by offering 10 seconds of crits, and the Ubersaw that converts hits with the bonesaw to Ubercharge. They have not been released yet.

I'll keep you updated with any new news as it comes.

[via Ubercharged.net]

Individual Orange Box Games On April 9 [EDIT 1]

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Valve's The Orange Box Joystiq reports that Valve will soon release individual retail copies of the constituent games from their hit title, The Orange Box. The titles, which will hit stores on April 9, include Half-Life 2 Episode Pack (Episodes 1 and 2), Team Fortress 2, and Official Seal of Nerd 3rd place winner Portal. These games have been available in their individual forms on Valve's digital distribution program, Steam, for some time, but this is the first time physical copies will be available.

Those wishing to simply catch up on their Half-Life, try out some Team Fortress action, or experience the magic of Portal can now buy only the games they want. Dare I say that this was a triumph?

EDIT 1: Sorry, but the titles are not releasing on the Xbox 360. Maybe later...?

[via Joystiq]

Review: Portal (X360)

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The Orange Box (contains Portal) Genre(s): Adventure, Puzzle
Director: Kim Swift
Developer: Valve
Publisher: Valve
Console(s): PC, PS3, Xbox 360
Rated: T for Teen

Cakes. Cubes. Computers. The legend of Portal has spread like wildfire across the Internet, as gamers experienced its memorable "characters" and situations simultaneously during its much-anticipated release week. But beyond the inside jokes, the memes, and the hype, there lies a game as stunning in its simple fun as it is unique in its approach to game design.

You wake up in a mysterious glass-walled chamber, with a bed, a toilet, and a radio on a table. Above you is a timer, and as it counts down, a computerized voice begins to speak. Identifying itself as GLaDOS, this computer will guide you through the testing facilities of Aperture Science Labs. To get past your obstacles, you are given a state-of-the-art "Portal gun" that can shoot two linked "portals" at almost any surface. Once the portals are placed, anything that goes through one (boxes, energy balls, or even you) will come out of the other one. It is a game of mind-bending puzzles, as you navigate 19 testing chambers under the close supervision of the enigmatic and increasingly twisted GLaDOS.

Clocking in at only four hours long, Portal is nevertheless an experience that cannot be ignored. Its combination of stunningly unique gameplay and surprisingly witty writing make for an incredibly fun piece of game design. When you first walk into a portal, the concept of these scientific marvels will blow you away. But don't get excited yet! The game takes portals beyond the simple mechanic of walking through them, as you are challenged to use the portals in increasingly brilliant ways.

In one level, you must place a portal above you on a wall, and another far below you on the floor. By jumping down into the floor-bound portal, you utilize your downward momentum to "fling" yourself across the room and onto a new platform. Sometimes you are even forced to use a portal to jump into the air, and then shoot another portal before hitting the ground in order to fling yourself to a new location.

All of this sounds great in theory, but it all comes together when you finally get your hands on the game. Similarly to games like Super Mario Galaxy or Echochrome, Portal forces you to completely shift your preconceived notions about how you world works, and subject yourself to its world. And this may be Portal's greatest strength, for a truly great game immerses you so well that you forget the world around you, and your mind falls into a new realm.

As you find your way through Aperture Science's testing chambers, you will constantly be congratulated and encouraged by GLaDOS, who keeps a close eye on you using cameras scattered across the facility. But as you will soon find, GLaDOS is not all that she seems. The often-twisted jokes and remarks of this passive-aggressive computer are so full of character and quotability that she easily makes the top spot in gaming's best characters of the year. Spoiling any of her brilliant lines would ruin their incredibly funny impact, so let me just say that this is the funniest writing I have ever heard in a game. Don't let the Internet ruin it for you.

The end of the game combines everything that made the previous three and a half hours so much fun, and creates something that is definitely the best gaming ending of the year. The boss "fight" is action-packed (while still playing like one big puzzle), and GLaDOS's continued remarks are so funny that you may want to risk getting killed just to hear her next scathing comment. Finally, when you complete the game, you'll be treated to a memorable credits screen that will surely leave you touched (and uncontrollably laughing). I will not spoil the brilliant ending, because experiencing it for the first time will create such a powerful impression in the player.

Valve's Steam engine is put to good use in Portal, rendering some pretty—if a tad simple—visuals. The whitewashed walls, gun turrets, and other objects of Aperture's Labs have a polished cleanness, but the engine really shines when it handles the portals. Objects move through the portals with near-realistic physics (though sometimes they seem a little weightless), and the particle and flame effects are beautiful as always.

Once you are finished with the short, four-hour Portal game, there is sadly little else to do. But this is the strength of Portal! Since there is no filler or extra time added, you will never become bored with the game. Even so, you can choose the option of playing the game over again either on a harder difficultly, or while listening to scattered developer commentary tracks. These additions are enlightening looks at the design process of the game, and should be listened to by anyone desiring to get into game design or anyone even remotely interested in the topic. I wish that more developers added these commentary tracks, as it would really be a great way to replay your favorite game.

Portal is a wonderful example of the potential of small-scale, unique games. Not all games nowadays have to be first-person shooters. There is still room for a brilliant little first-person puzzle. Portal is a game, nay a collaborative work of art and storytelling, which defies all expectations set for it. It delivers the most satisfying, memorable video game experience in many, many years, and I expect that none will top it for years to come.

Graphics/Sound: 3.5 Average:

(3.6 stars)
Gameplay: 2.0
Design/Story: 4.0
Lasting Appeal: 2.5
Overall: 4.0

Peeling Away at the Orange Box: Thanks Raidon!

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Congratulations to Raidon, the writer of the first-ever uReview (user-Review) on AniGamers! The review was posted earlier today, and marks the first time that AniGamers has published a piece of writing written by one of our users! If you're considering the game, make sure to check out Raidon's awesome review of The Orange Box for PC.

If you're interested in writing an article and having it published on AniGamers, feel free to use our Project uWrite contact form. We welcome all submissions, and we hope to see more reviews as good as Raidon's. Thanks Raidon!

User Review: The Orange Box (360)

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The Orange Box Genre(s): Adventure, FPS, Online, Puzzle
Designer(s): Various
Developer: Valve
Publisher: Valve
Console(s): PC, PS3, Xbox 360
Rated: T for Teen through M for Mature

The following article was submitted by Raidon. The opinions expressed below do not represent those of Ani-Gamers or its affiliates.

The Orange Box is a collection of 5 most delicious games for the price of only one. These games include Half Life 2 (the original, Episode 1, and Episode 2), Portal, and Team Fortress 2.

Half Life 2 Episode 2:
Half Life 2 is like the Zelda of first-person shooters; It's not all blasting and dodging bullets. From the beginning you find that you have to solve challenges as you progress to either evade the Combine totalitarian police or the headcrabs and their zombie-like hosts. Your weapon set is your basic pistol-AR-shotgun-sniper-grenade setup, where you choose the right weapon for the right situation. However, you will probably find yourself either swinging away with your crowbar or screwing Issac Newton with your all-purpose gravity gun. Graphics, physics, and sound are all amazing. They're not on the same tier as Oblivion, but also not as hardware heavy.

Portal:
Portal can possibly only be described as a first-person-puzzle. Again, you have to solve all your puzzles by taking advantage of your ability to deny the laws of physics. The map designs, although simplistic, really set the mood for the game and go parallel with the strangely deep storyline of the game. Although it seems confusing at first, GLaDOS will ease you into the world of Portal. My suggestion is to pick this game up first, as it teaches you the fundamentals of solving problems in 3D without having to worry about fighting an army.
(Note on Portal Plot: Visit www.aperturescience.com for more of the storyline. Login as portal with password portal to apply for a job at Aperture, or as cjohnson with password tier3 then use the notes app to read more)

Team Fortress 2:
Team Fortress 2 has everything anyone can ask for in an FPS fighter. Multiple classes with different fighting styles, several gametypes, and downloadable content all make this game worthwhile. Following the same visual style Disney's "The Incredibles," it feels not as if you are killing other men, but rather that you are in a jam-packed comic book. Cheating is impossible in this version of Team Fortress, making it a fair fight. But be warned, this game is not for noobs on the FPS circuit; run-and-gun and pray-and-spray tactics won't work.

Final Analysis of the Orange Box:
Get it. It is a great deal for 5 excellent games, but you have to have a middle-strength PC to run it comfortably. Buy this if you are a fan of the Half Life series, puzzle games, FPS games, or if you just like to screw around. Don't get this if you want an easy game to play for five minutes at a time.

Gameplay: 2.0 Overall:

(3.5 stars)
Graphics/Sound: 3.0
Design/Story: 3.5
Lasting Appeal: 3.5