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Otakon 2010: Charles Dunbar's Amazing Anthropology

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It’s a testament to Charles “Anime Anthropologist” Dunbar’s dedication and tenacity that, despite abruptly truncated time slots, he keeps modifying, adding to, and spinning off panels that very adeptly guide listeners through general mythologies while connecting their more specific nuances to examples in modern culture. The two Dunbar panels I caught at Otakon 2010 — “Dead Like Us: Shinigami and the Japanese Idea of Death” and “Modern Mythology: Mythic Elements in Anime and Video Games” — exemplify this notion.

Both were in-depth panels that ran audiences through the historic mythos within Japanese culture and then applied these stories to examples within the modern media of anime and video games. Dunbar’s delivery brings with it a tone of exaltation that can only be found in someone who not only enjoys carrying around a basket filled with the fruits of his labors but in sharing those fruits with others. As enjoyable as they are informative, both “Shinigami” and “Modern Mythology” have so much to offer that summarizing them would be as insufficient as it would be insulting to the original content. Luckily, according to Charles himself, the panels will soon be posted on the website Weekend Nihonjin, which also offers links to his blog, Study of Anime, anime culture-related articles, and a schedule of forthcoming panels.


Time allotment would perhaps be the only drawback to these panels (always leave them wanting more). At the con, Dunbar compensates for this by speaking very quickly but very clearly through the presentations to get as much information across as possible. This isn’t a bad thing, although anyone taking notes without an audio recorder, steno machine, or net/notebook will start a small brush fire with via pen-on-paper friction. As Dunbar is constantly researching and adding to his panels, he also compensates for time by ... making more panels. Specifically, he moves general info to the more general panels while endowing more specific presentations with additional notions and examples. So next time you see any of the aforementioned panels or the name Charles Dunbar attached to a new one, check it out! Even if it's on a topic you've caught before, there's bound to be new, interesting, and entertaining examples for you to enjoy.

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Otakon 2010: Japanese Directors & Producers Panel

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Fifteen minutes before this panel, which brought together some of the best guests at Otakon (Hiroshi Koujina, Koji Masunari, Tomonori Ochikoshi, and Atsushi Mita), there were four people, myself included, waiting in a room that could easily hold 200 people. By the time the Guests of Honor showed up, there were maybe seven of us. With such small attendance, the panel hosts asked if we just wanted to pull some chairs into a circle and talk. I couldn’t picture anything more wonderful for a Q&A session with such notable directors and producers (and their translators). What followed was one hour and 15 minutes of back-and-forth with some surprisingly frank answers and even one soap-box rant. This was the best Q&A I’ve attended so far.

What follows are some of the more interesting questions and answers offered during that session. Unfortunately, I was a writing a bit too feverishly to note who was responding to which question, but the questions and answers themselves usually give some clue as to which guest was talking. The answers given at least serve as a great overall view of the range and solidarity of attitudes amongst these famous directors and producers. Some questions have been omitted due to either my poor handwriting, poor audio qualty (no microphones were used in this large room), or the asking of a question we've all heard 10,000 times over in interviews. The questions I posed and their corresponding answers follow the break, along with a link to the full transcription. Enjoy!





Q2: What were the influences for the use of magic realism in R.O.D., if any?
A2: The idea of using paper as prop(?) was not my original. It came from Hideyuki Kurata, who wrote the novel that Read or Die is based on. And the ability for Yomiko in R.O.D. to manipulate paper goes hand-in-hand with her normal apparent lack of any athletic ability. So the ability for her to be a sort of superman who can do anything to villains and to be the complete klutz who can do anything has to be reconciled into one coherent character.
Q15: Regarding noitaminA, the programming block in Japan late-night that kind of addresses older female viewers, anime not directed geared to shōnen viewers. How as directors do you welcome this availability for different programming?
A15: I don’t think we make any. [Laughter.] Maybe some interest in working with it, but not really familiar with it.
Q15a: Is it viewed as any sort of competition, or is it just written-off as having nothing to do with you?
A15a: I haven’t written off noitaminA, but noitaminA may have written me off.
A15b: Actually, I will be working on a noitaminA title. I ended up doing that, and what I’ve been told is that the intent for noitaminA is to make shows that are meant for mature audiences, both male and female. And that the intent is to make an animated show that is like a live-action drama and it would be consistent with that type of spirit. And this would be meant for viewers not familiar with anime. So we need to make the show as accessible as possible for a non-anime-viewing audience.**

View the full transcription here.

**Anime News Network did some follow-up on this question, and the spoils can be seen here.





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Con Report: Otakon 2010 and the Generational Divide

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Click here for Evan's Photo Gallery
Click here for Ink's Photo Gallery
July 30 – August 1, 2010
Baltimore Convention Center
Baltimore, Maryland, USA
Official Site



I'm getting older. (In fact, I'm older than I've ever been and now I'm even older.) This is pretty normal as far as I can tell, but as many folks have pointed out in the past few years, anime conventions aren't growing up with me. EDIT: After four days at Otakon, one of the largest anime conventions the United States, I realized that, at the tender age of 19, I was finally starting to feel the widening of this gap. The strangest thing of all, though, is that it doesn't really bother me very much.

Indeed, the theme of this year's Otakon seemed to be immaturity, as staffers at the massive Japanese pop culture event fought to contain epidemic shouting of popular memes such as "Buttscratchers" — a one-time joke from Family Guy — and "Marco Polo." Vuvuzelas, the strident noisemakers popularized thanks to their appearance during the World Cup in South Africa, were preemptively banned weeks before the convention even began. One attendee even pulled a fire alarm during peak time on Saturday for a laugh. Unfortunately, though, containment was a near-impossible task when Otakon's staffers were faced with thousands of teenage troublemakers, many of whom probably view memes as a way to make an impression on their fellow attendees and be a part of something bigger than themselves.

Naturally, most of the bloggers with whom I shared two adjoined hotel rooms for the weekend (including the Reverse Thieves, Carl Li, Scott VonSchilling, Dave Cabrera, Caleb Dunaway, Kyle "Lwelyk" LaCroix, and Patz) couldn't stand the immaturity of these kids and their memes. Truthfully, I can find no reason to defend their actions, but to me, they represent the continuing strength of the anime community, even when their "unique" form of comedy may fall on unhappy ears.

Otakon's sign proclaiming that the blowing of Vuvuzelas would NOT be tolerated

You see, the anime fandom is still growing. Attendance rises every year for many conventions — including Otakon, which saw an increase of nearly 3,000 members — even as Japanese studios deal with financial troubles, North American distributors close their doors, and fans grapple with the moral repercussions of pirating the content they enjoy. Anime fandom might not be moving in the ways that some its opinion leaders want it to go, but it's difficult to ignore the continuing flow of young fans coming into the medium.

That said, it's been a couple of years since I attended a convention from the perspective of an average con-goer, which is to say, without any preparation nor knowledge of the guests and their previous work. I was flying by the seat of my pants for the entirety of the weekend, which, though it was far from intentional, resulted in a refreshing experience. It also helped to highlight some of the unique challenges facing anime conventions due to their overwhelmingly adolescent audience. You see, most young fans simply aren't aware of the myriad Japanese guests Otakon brings to the convention every year (including veteran guest Masao Maruyama, founder of studio Madhouse). Last year I even wrote a post from Otakon 2009 about the need for more curiosity from newbie con attendees.

This year, when I saw nearly empty panel rooms with the creators of the new anime Rainbow (Hiroshi Koujina) next to hallways ringing with memes and lined with fans waiting for English dub actors' autographs, I didn't despair. I didn't get angry at these kids for being "bad anime fans." I simply saw it as a missed opportunity. And I realized that, despite my interest in Japanese creators, I too was, to some degree, ignoring these great guests, mostly because the "typical" convention experience simply does not include poring over the details of the con book.

The creators of Rainbow pose for a picture with the criminally small panel audience that came to see their Q&A.

When I walk past young fans screaming annoying in-jokes at Otakon, I don't see the death of conventions. What I see are people who have an interest in this medium, but are not being given the correct tools to seek out more information. They are being sold an experience that is all fluff, all Vic Mignonas and pop idols and J-Rock pretty-boys. (Fluff is, of course, acceptable in limited quantities.) When I see packed rooms for panels about Japanese mahjong (run by Carl Li and Dave Cabrera), anime about cults (Mike Toole), and obscure anime (the Anime World Order podcasters), and hear spirited praise from surprisingly young audience members in my character design panel, it is clear that fans desire substance. Furthermore, large cons like Otakon deliver that substance in the form of big Japanese guests and an incredible variety of fan panels; they just fail to make a big deal about it. The director, producer, AND character designer of Welcome to the SPACE SHOW are certainly more important to fandom than a dub actor, so there is no reason why the latter should be the guest that gets more attention from the convention.

My Otakon experience, a unique one for this longtime convention blogger, has re-opened my eyes to the way the rest of the fandom sees conventions. Yes, screaming a tired, tasteless Family Guy line, blowing a vuvuzela, or pulling a fire alarm are all incredibly stupid things to do. Yes, they take away from my fun. Nevertheless, they are the icky things that remind us that fandom is still young, strong, and involved. Helping to engage it in more productive activities is, I think, the most commonly forgotten responsibility of anime conventions.



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Otakon 2010: I Squeeee! for Shoujo (panel)

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It’s nine in the morning on the last day of Otakon and more or less everyone’s operating on just a couple hours of sleep, so what’s the best thing to do? Go to the "I Squeeee! for Shoujo [sic]" panel of course! And the worst thing to do at said panel to wake up the considerable number of bleary-eyed attendees? Make them "squeeee" at the top of their lungs to attract more of the same. After a slight intro to what defines shōjo, the presenter started on what amounted to a cup of coffee in panel form: a “Shoujo [sic] or No” game show that quizzed audience members, upon seeing the opening sequence from select anime series, on if they were shōjo or not. None of the participants gave any wrong answers and we all walked away with prizes provided by FUNimation (thanks for Red Garden), and then the lesson began proper.

Defined as media aimed at females aged from 10-18 years old, shōjo generally features a female protagonist in any of myriad melodramatic circumstances. Content is determined by intended demographic and therefore not bound by subject, style, or genre. Storyline usually revolves around the protagonist, but plot is secondary to characters and their relationships, which are developed and maintained mainly through conversations.


Interesting note: Shōjo, when spelled without the accented “o” (i.e. “shojo”), translates as “virgin.” Just sayin’.

Shōjo contains various sub-genres that provide templates or empty stages upon which the characters can develop:
  • Mahō shōjo: schoolgirl gets magical powers with which to save world
  • Playing Parent: character has to take care of a baby or younger sibling/character
  • Rags to Riches: main character inherits money or is adopted by rich family
  • Pop Idol: regular girl become pop singer, model, etc.
  • Romantic Teasing: male bully teases main character into liking him by “bullying” her
  • Social Pressure: girls bully main character
As for shōjo’s history, one can trace it back to the founding of the magazine Shōjo Kai (Girls’ World) in 1903. Simple, single-page strips appeared in such magazines until the 1930’s, when more sophisticated humor-strips began to become a recognized essential feature of said magazines. In 1939, however, shōjo content declined as WWII progressed, because the material was seen as frivolous and distribution concerns arose over paper rationing. Starting around 1945, Osamu Tezuka (among others) revitalized shōjo with Ribon no Kishi (“Princess Knight”), which introduced intense drama and serious themes. Time passed, and 1950 to 1969 saw increased demand for solidification of shonen and shōjo genres. Like an out-of-control snowball barreling down a mountain, mid-'60s shōjo expanded its legacy and newly adopted content by increasingly depicting teens in love. This led, in the late ‘60s, early ‘70s, to the development of counter-culture within shōjo manga. A new flood of female manga-ka appeared (with a vengeance) to bring critical acclaim to the often-disregarded genre. Loosely defined as the "Year 24 Group" after the members' approximate ages, these manga-ka examined sexuality and gender issues ... and also invented yaoi (shōnen-ai, a.k.a. Boys Love).

Be it manga, anime, or live action, shōjo has and continues to influence artistic content for better (Hell Girl) or worse (Clannad). It continues to evolve as well, reflecting the times and attitudes of those it is surrounded by.

Overall, this panel was great as an introduction for any unaccustomed with the genre, but the history portion of the panel read much like a Wikipedia page despite the cuteness with which the panelist delivered the information and examples therein. I do lament lack of focus on cultural effects, but for an hour time slot, I think all went well for an intro course in squeeeeing.




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Otakon 2010: Bandai acquires SoraKakeShojo, My Otome o~S.ifr~, reveals K-ON! cast [EDIT 1]

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Cristina Vee (voice of Mio in the English dub of K-ON!) sings to a mildly excited crowd at the Bandai panel.

I apologize for the lateness of this article, but I've had limited Internet while on vacation.

North American anime distributor Bandai Entertainment was out in full force at Otakon 2010 in Baltimore, packing their panel room to capacity (something only achieved by a select few panels all weekend) and drawing a large group of anime press.

Bandai's two big acquisitions were Sora Kakeru Shōjo (The Girl Who Leapt Through Space, a.k.a. "SoraKake Girl") and My Otome o~S.ifr~ (the 3-episode OAV prequel to My Otome), both of which seem a little too unmarketable to be honest choices from Bandai's North American division. The most likely explanation is that both series were forced on BEA by their Japanese parent company or sold in a package deal.

Stephanie Sheh (right, voice of Mikuru) and Mike Sinterniklaas (left) get the audience amped up about Bandai's upcoming release of The Disappearance of Haruhi Suzumiya.

Meanwhile, Bandai also fleshed out two of their existing licenses: Gundam Unicorn and K-ON! The second volume of the 6-episode Gundam OAV series (entitled "The Second Coming of Char") will run slightly longer than the first episode at 59 minutes, and the Blu-ray will also feature 29 minutes of bonus footage. It will be available November 2010 in the Bandai Store (street date price $44.99, pre-order $39.98). At other online retailers it will sell for an SRP of $59.98 (barring those stores' individual markdowns).

On the moé front, K-ON! — the slice-of-life series about a group of high school girls in a light music club — will be receiving an English dub from Bandai's mainstays at Bang Zoom Entertainment, including Stephanie Sheh (who was present at the panel) as Yui and EDIT: Cristina Vee* (who showed up in-costume to sing a batch of K-ON!'s songs) as Mio.

* We originally referred to voice actor Cristina Valenzuela (also known as "Cristina Vee") as "Christina Zee." We apologize for the error.

Otakon 2010: FUNimation Industry Panel

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...with Adam Sheehan and Josh MorrisFUNimation's industry panel at Otakon 2010

State of the Industry
(prescribed with a grain of salt considering the source)

Dubs are here to stay, as there is more consumer demand for DVD releases with subs than without. “There’s money to be made here.”

Viewers older than 25 now represent 51% of market, while those from 18-24 years of age represent 40%. People ranging from 13-17 years old represent the largest group of online viewers.

Convention attendance is steadily growing.

Social Media Branch
http://blog.funimation.com/ (which will post this entire panel in a week or so)
twitter.com/funimation (75,000 followers)
Facebook (72,000 fans)
YouTube.com (159,000 subscribers, 8th largest following worldwide)

Simulcasts
One Piece
Rainbow
Black Butler Season 2
Legend of Legendary Heroes
Sekirei Season 2
Shiki

Anti-Piracy Initiatives
Hired 1 lawyer and 3 additional staff to police and report online and offline copyright infringements.

DVD Releases
My Bride is a Mermaid (funimation.com/mybrideisamermaid)
Master of Martial Hearts – “Mortal Kombat with less clothing,” due August 2010
Casshern Sins (funimation.com/casshernsins) – parts 1 & 2 due August 17, 2010.
Corpse Princess (funimation.com/shikabanehime) – due September 14, 2010.
Hetalia (funimation.com/hetalia) – 26 episodes due out September 14, 2010.
Hetalia Season 2 – with tons of extras due out October 12, 2010.
Eden of the East (funimation.com/edenoftheeast) – complete series due out September 28, 2010 for $54.98 ($59 Blu-Ray)

Voice Cast Announcements
Oh! Edo Rocket (see picture for blurry but readable list)
Black Butler (see picture for blurry but readable list)

New Acquisitions
Phantom, Requiem for the Phantom
Strike Witches Season 2 (picture) coming 2011
Blessing of the Campanella (picture) coming 2011
Okamisan (picture) coming 2011
Hetalia Seasons 3 and 4 (picture) coming 2011
Hetalia “Paint It White” movie coming 2011
Summer Wars (picture) coming 2011
Evangelion 2.22 (picture) coming 2011 – possible theatrical release mentioned

Social Networking Site
Launching in September, with beta available sometime in near future, funimation.com will feature personal profiles for users as well as news, videos, behind-the-scenes exclusives, forums and contests. “Elite member subscriptions” will be available, which offer ad-free viewing and early access to dubs prior to DVD releases.

A Couple Answers from Q&A Session
FUNimation offers encouragement for small retailers via incentive support, streaming video services for in-store play, and free promotional materials that do not have to be returned.

Oasis performs opening song for Eden of the East, but only in first episode (could explain the price tag).



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Otakon 2010: Aniplex to dub and distribute Durarara!! in the US

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Durarara!!

At their industry panel at Otakon 2010, anime studio Aniplex announced that they will be distributing their new 24-episode TV anime Durarara!! based on Ryohgo Narita's light novel series on DVD in the United States. The first part of the "High-Tension, Suspense Action, Mysterious and Totally Crazy Anime!!" will hit American shores on January 2011, with two more DVD sets (two DVDs per box) of eight to nine episodes each following close behind.

Following this already exciting announcement, Aniplex also revealed some of the dub cast for the series, while confirming that the DVD release will come with both dub and sub tracks. Celty Sturluson will be played by Kari Wahlgren (Haruko in FLCL), Ryuugamine Mikado will be played by Darrel Guildbeau (Satoshi in When They Cry), and Heiwajima Shizuo will be payed by Crispin Freeman (Togusa in Ghost in the Shell, Zelgadis in Slayers, Kyon in Haruhi). After some questioning from fans in the audience, representatives revealed that the Durarara!! OAV will be included in the DVD release, voiceover studio Bang! Zoom (Code Geass, Gurren Lagann, Haruhi) will be dubbing the show, and there is no guarantee of a box set until Aniplex finishes putting out the Japanese DVDs.

Interested fans can currently watch all 24 episodes of the recently-completed Durarara!! with subtitles on streaming video site Crunchyroll, though Aniplex did not mention if they would be taking down the streaming videos once the DVDs come out in the United States. (Aniplex has also put up an official site for Durarara!!)

At the panel, Aniplex reps also announced a Blu-ray release of anime franchise Read Or Die, featuring both the critically-acclaimed OAV and the television series of the same name.



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It begins: Otakon 2010, here we come! [EDIT 1]

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A shot from the crazy lines at Otakon 2009. We brave the terror once again!

It would seem that Ani-Gamers is once again on the road, this time to Baltimore's resident anime convention (and one of the largest in the country), Otakon. But this is no normal convention. No, because this year I will be rooming with BakaTanuki and Lwelyk (along with Internet Heroes the Reverse Thieves and many others), while Ink and Uncle Yo will be off handling their own sleeping arrangements. Yes, friends, that is FIVE Ani-Gamers writers at one convention. If you ever wanted to get our autograph and then punch us in the face for thinking anybody wanted our autograph, there has never been a better chance!

Oh yeah, and we'll have lots of coverage, too! There are press conferences to attend, panels to write up, and podcasts to record, not to mention a final con report to write. If you can't get to the convention, please do your best to enjoy it through our coverage. Think about it this way: At least you won't have to listen to teenagers screaming "buttscratchers!" in your ear for three days.

Just to get the word out before the break, I want to let everybody know that I will be running my character designs panel, "The Changing Faces of Anime," after its positive reception at AnimeNEXT 2010, and Uncle Yo will be performing his stand-up comedy as well as his new "Embracing the Robot Apocalypse" panel and "Anime One-Night Stands." Below, I've included tentative itineraries for Ink, Uncle Yo and myself. If I get itineraries from the other bloggers, I'll be sure to post them in here. [EDIT 1: Added Evan Krell (BakaTanuki)'s schedule after the break.]




We begin with Ink's schedule, which is nicely organized and shows a sense of focus and thoughtfulness greatly envied by his editor-in-chief.

Friday
When What Where
9–10 am What’s the Point of Anime Intro & Ending Themes? Panel 6
11 am–12 pm La Corda D'Oro Primo Video 1
12–1:30 pm Madhouse Panel Panel 2
2–4 pm Bamboo Blade Video 2
4:30–5:30 pm Anime, Lost in Translation Panel 1
5–6 pm Dead Like Us: Shinigami and the Japanese Idea of Death Panel 4
6–7:30 pm Funimation Industry Panel Panel 3
6:30–7:30 pm Japan: The Most Convenient Place on Earth Panel 4
7:30–8:30 pm Bad Anime, Bad!! Panel 5
9:30–10:30 pm Modern Mythology: Mythic Elements in Anime & Video Games Panel 4
10:30 pm–11 am Voice Actors After Dark! Panel 3
11 pm–12 am Portrait of a Fujoshi: The Psychology of Ogiue Chika Panel 4
12–1 am Anime One-Night Stands Panel 1

Saturday
When What Where
9–10 am Experiments in the Anime Industry: noitaminA Panel 4
9:30–10:30 am The Changing Faces of Anime Panel 1
12:30–1:30 pm Anime in Academia Panel 1
1:30–2:30 pm Bouncing Through the Years: A Gainax Panel Panel 4
6–7 pm 10 Anime You've Never Heard of but Must See! Panel 5
8–9 pm Genshiken 2 Video 5
9–10:30 pm Bandai After Dark Panel 5
10:30–11 pm Japanese Folklore: Kitsune, Oni and Yuurei, Oh My! Panel 4
11 pm–12 am Feminism, Fandom, and Fanservice Panel 1
12–1 am Sailor Moon's Influence on the World of Hentai - Filthy Edition Panel 2

Sunday
When What Where
9–10 am I "Squeeee!" for Shoujo Panel 1
12 pm–1:30 pm Japanese Directors & Producers Panel Panel 6
1:30–2:30 pm Dubs that Time Forgot Panel 2



On the other hand, my list is full of overlapping panels and missing a number of panels I don't know I'm going to yet. I tried my best to include only the ones I'm sure I'll be at, but this is obviously still very tentative. (If a panel has an asterisk [*] next to it, I might not be there for the whole time, if I go at all.)

Friday
When What Where
9–10 am What’s the Point of Anime Intro & Ending Themes? Panel 6
12-1 pm Anime Journalism: The Story Behind The Story Panel 5
3-4 pm Hetalia Mock UN Summit Panel 3
4:30-6 pm Aniplex Panel * Panel 5
6-7 pm You Don't Like Moe -- And Here's Why! Panel 5
7:30-8:30 pm Bad Anime Bad!! * Panel 5
8-9 pm Gundam Unicorn Video 5
9:30-10:30 pm Modern Mythology: Mythic Elements in Anime and Video Games Panel 4
11 pm-12 am Portrait of a Fujoshi: The Psychology of Ogiue Chika Panel 4
12:30-1:30 am The History of Hentai * Panel 2

Saturday
When What Where
9:30-10:30 am The Changing Faces of Anime
(THIS IS MY PANEL. ONLY TRUE HEROES MAY ATTEND.)
Panel 1
11:30 am-2 pm Welcome to the SPACE SHOW (premiere) HD Theater
2-3 pm Podcasting for your Fandom Panel 1
6-7 pm 10 Anime You've Never Heard of but Must See! Panel 5
7:30-8:30 pm The Otakon 2010 Gundam Experience: Life Beyond 30 Panel 5
8:30-9:30 Uncle Yo: Otaku Stand-up Comedy Panel 3
10:00-1:00 Saturday Night Fan Parodies Video 5
11:00-12:00 Feminism, Fandom, and Fanservice * Panel 1

Sunday
When What Where
12 pm–1:30 pm Japanese Directors & Producers Panel Panel 6
1:30–2:30 pm Dubs that Time Forgot Panel 2



Meanwhile, Uncle Yo, also on a mission to rub my lack of coherent scheduling ability in my face, provides us with a succinct list of only the events he will actually be performing/speaking at. Nice going!

When What Where
Fri 6-7 pm Embracing the Robot Take-Over Panel 6
Fri 12-1 am Anime One-Night Stands Panel 1
Sat 8:30-9:30 pm Uncle Yo: Otaku Stand-up Comedy Panel 3



Here's a last-minute addition: Evan Krell (a.k.a. BakaTanuki)'s schedule. This is still very tentative, he tells me, but you can look for him hanging with the other cool Ani-Gamers bros throughout Otakon.

Friday
10:30 am-12 pm Vertical, Inc. Featuring Felipe Smith Panel 2
12-1:30 pm Madhouse Panel Panel 2
1:30-2:30 pm VOCALOID: Hatsune Miku & co. sing for you! * Panel 2
3-4:30 pm Takamasa Sakurai Panel Panel 2
4:30-6 pm Aniplex Panel 5
6–7:30 pm Funimation Industry Panel Panel 3

Saturday
9–10 am Experiments in the Anime Industry: noitaminA Panel 4
11:30 am-2 pm Welcome to the SPACE SHOW (premiere) HD Theater
9-10 pm The Life and Times of Akiyuki Shinbo (if I can brave it) Panel 4
9:30-10:30 pm Touhou Project Panel 1
6-7 pm 10 Anime You've Never Heard of but Must See! Panel 5

Sunday
9–10 am I "Squeeee!" for Shoujo Panel 1
12:30-1:30 pm Castles, Forests, and Bath Houses: The Worlds of Hayao Miyazaki Panel 5



Click here for more of our Otakon 2010 coverage