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As you can see, Reggie Fils-Aime is being told that he is overweight by his Wii. In Nintendo's final segment of their press conference, Reggie and Miyamoto announced "Wii Fit," a game which follows the "active-play" style of Wii Sports. This time, though, the game is all about fitness, and monitoring your health. From excersises to sports to games, Wii Fit intends to get you into shape, you lazy, Cheetos-munching nerd. The game also comes packaged with the "Wii Balance Board," a pressure sensitive two-panel board that will be able to sense the weight each of your feet puts on it. (that is assuming that you don't have three feet of course)
Though this seems like just another minigames title by Nintendo, all fanboys' fears were put to rest when Shigeru Miyamoto mentioned that this was the game he was looking forward to the most. For shots of the press conference, game, and Balance Board, check out Joystiq, which has a very respectable gallery of them.
[via Joystiq]
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Mario Kart is officially coming to Wii, and it's online to boot. During Nintendo's E3 press conference, Reggie showed off footage from the new game, along with the new peripheral that will be packaged with it: the Wii Wheel. As usual, Reggie hinted us that the game would have a large roster of characters, but he also mentioned that the game will not be "your father's Mario Kart." Riiight. This one is all edgy and violent, because Nintendo is all about the new generation. According to the Regginator, the Wii Wheel should "level the track for beginners." (yep, pun intended) Check out the new screens on Nintendo's Mario Kart page
[via Joystiq]
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One year after Nintendo's first mention of the Wii Zapper attachment, it has returned in its new form at Nintendo's E3 2007 press conference. This time, the controller peripheral allows both the Wiimote and Nunchuk to attach into it, making it a two-handed gun. Reggie Fils-Aime, during the conference, called the Zapper the "first offspring of the Wiimote and the Nunchuk," and announced new games that will use the attachment, including Resident Evil: Umbrella Chronicles, Medal of Honor, and Ghost Squad.
Personally, I never liked the Zapper, and my opinions stands even more firmly than before. It is a useless add-on that doesn't enhance functionality and will only make games harder to play. After all, Nintendo had always described the Wiimote-Nunchuck style as "freehand." Why tie up our hands with a hard-to-use gun like this?
[via Joystiq]
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