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Dojo Day: Quadruple Take

Super Smash Bros. Brawl - Control TypesWelcome to the first ever Dojo Day! Without further ado, here are the Super Smash Bros. Dojo updates of the week.

Delfino Plaza: The main island in Super Mario Sunshine has been confirmed as our first completely new stage. It looks really nice, and the dynamics sound even nicer. A platform will fly around, giving the fighters a good view of the stage, and then land in any of a few different locations in the city.

Yoshi’s Story Ending: Just some remixed Yoshi’s Story music for the background.

Groudon/Pokeballs: Groudon has been confirmed as a new Pokemon. (not playable, but one that releases from a Pokeball) He is massive, and burns anyone who he touches. Sakurai also explains the Pokeballs.

You must recover!: A simple explanation of what to do when you fall off the edge of a stage.

Pikachu/Kirby: The two simplest confirmed characters come packaged together in this update, as we get a basic explanation of them and relatively unchanged character models.

Four Kinds of Control: In the juiciest bit of news in a long while, Sakurai has taken back many statements by Nintendo and told us that Super Smash Bros. will indeed use the Wiimote. Not just that, but functionality has been confirmed for Wiimote, Wiimote/Nunchuck, Classic Controller, and Gamecube controller. There’s no info on how each will be used, but waggle is more than assumed.

This is positively awesome! Using only the Wiimote or Wiimote/Nunchuck, Nintendo could have caused a great game to be completely scrapped. Now, though, they can combine classic gameplay and new, Wii-friendly controls. My only big concern here is that development will definitely have to be taken out of other areas to create these new controls, meaning that we will either get a game of less quality, or a later release date. Another interesting possibility is the ability to play with more than 4 players. As those who have bought VC games like Bomberman ’93 on the TurboGrafX, Wii in fact supports up to eight players (though TG-16 games only use 5). This is done through use of 4 Wiimotes and 4 Gamecube controllers. It would be a very interesting move for Nintendo to add this functionality, and would undoubtedly cause far too many spills on my living room rug during a party.

[via Smash Bros. Dojo]

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